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> Is the .22sd in Blood Money?
Bossagent
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post Sep 30 2007, 07:47 AM

Remebering how much I used this gun in Hitman 2, I was wondering is there anywhere in the game I could find the .22sd RUGER looking pistol?


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post Sep 30 2007, 07:48 AM

No.


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Bossagent
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post Sep 30 2007, 07:52 AM

Well that is unfortunate, that was a neat little pistol. I noticed they don't let you hold over nearly as many weapons in blood money which is really unfortunate but it's still an excellent game.


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post Sep 30 2007, 07:54 AM

A great deal of people here (mostly the hardcore fans, myself included) disagree with BM being a good game, but to each his own.


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i haz musix
Rookie - Chapter XI Added
And some very interesting works not by me:
The Lost Chapters by Surgical Scar
Post-Apocalyptic Homesick Blues by Strange

well thats 4 u boy :bird:

Did I communicate clearly enough?
~ sanguine torture
No, you're replacing a preposition with a number, faggot. ~ Cannabis
Bossagent
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post Sep 30 2007, 07:56 AM

I think that all of the hitman games that I have played have been really excellent experiences, they all have their quirks but I think that they have made a great series. I just hope they don't completely destroy the formula, like what Ubisoft is trying to do with R6 and Splinter Cell, haha.


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post Sep 30 2007, 09:31 AM

All Hitman games are excellent and I don't agree that BM is a disgrace,because I have plenty of friends that agree with me that BM is the best.


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shibbienisshibbienis
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post Sep 30 2007, 06:08 PM

I think the gameplay in BM is the best so far. I miss some of the levels in previous games and i HATE the fact that you can't take melee weapons in at the beginning of the level but I still believe it to be the best so far. (Although i think SA had more of a WOW factor when it was out at the time)
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post Sep 30 2007, 06:10 PM

QUOTE(shibbienisshibbienis @ Sep 30 2007, 07:08 PM) *
I think the gameplay in BM is the best so far. I miss some of the levels in previous games and i HATE the fact that you can't take melee weapons in at the beginning of the level but I still believe it to be the best so far. (Although i think SA had more of a WOW factor when it was out at the time)

Yeah BM is the best and the worst thing about it is the fact that you can't keep melee weapons.In SA it was nice to kill with knive when you want.


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post Oct 2 2007, 08:21 AM

Wait, that may be true for consoles as I am able to take my level specific weaponry AKA the melee weapons to the mission than having to remember and then locate said weapons.

Just mod the profile Here if you're playing on your PC.


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post Oct 2 2007, 10:39 AM

QUOTE(death_666 @ Oct 2 2007, 09:21 AM) *
Wait, that may be true for consoles as I am able to take my level specific weaponry AKA the melee weapons to the mission than having to remember and then locate said weapons.

Just mod the profile Here if you're playing on your PC.

I know about pc mods but I play on ps2.


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post Oct 2 2007, 06:09 PM

Funny you should mention the modded profiles ,
if you use one with all the weapons unlocked you can see what was probably going to be the MKII. (called the Bullseye .22, or something like that)

Its unfinished so theres no game model, but it does have a spot on the load-out screen.
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post Oct 3 2007, 03:24 AM

Yes, I know about it, but since it doesn't function at all I decided to not mention the .22 SD or Bullseye 22 as it fails to work in anyway.


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post Oct 10 2007, 08:58 AM

Yeah,i also decided to not mention the .22 SD or Bullseye 22 as it fails to work in anyway.


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post Oct 10 2007, 11:50 AM

Hmm, I see.

They really should've added it in, the MK2 suppressed varient is an excellent assasins weapon, the navy seals even use it for special operations.


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post Oct 13 2007, 06:03 PM

I personally like BM the most, too, but I've never played codename 47. Because it's banned. and that's lame. silent assassin might have been a bigger step forward than BM, but blood money is still better. even although there should have been more and bigger levels. we don't really have to talk about contracts, do we? I didn't like the depressing tone of the game much... it also was a bit more of the same, if you know what mean

the .22sd isn't in the game, but the slp.40s is, which is just as good. and weak. (but, of course, the silverballers with the silencer type 2 is even better)


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post Oct 13 2007, 06:11 PM

But the SLP.40 is in it...?
That gun was so over used and so shite that its not worthy of being compared to the .22 in any way other than negatively.

At least the .22 was actually fun to use.
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post Oct 13 2007, 08:15 PM

well, I don't like the gun either, the .22 really was more fun. (but from an objective point of view, it doesn't really make a big difference. I think the .22 was stronger, but I'm not sure. It wouldn't be in real life of course)
but I'm not talking about the SLP.40, it's the SLP.40S (S stands for silenced)


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post Oct 13 2007, 10:49 PM

oh yea i see that now, i over looked the S as i though you meant as in more than one (plural)
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post Oct 15 2007, 05:29 AM

QUOTE(Bossagent @ Oct 10 2007, 11:50 AM) *
Hmm, I see.

They really should've added it in, the MK2 suppressed varient is an excellent assasins weapon, the navy seals even use it for special operations.

this is off the subject but why is codename 47 banned??


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post Oct 15 2007, 05:44 AM

banned?... where?...

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