Jump to content

Weapons and Equipment


  • Please log in to reply
2943 replies to this topic

#1 Estacado

Estacado

    Mercenary

  • Members
  • PipPip
  • 99 posts

Posted 01 December 2004 - 02:26 PM

· I think that hitman is a bit of a Rambo when he can have 20 guns, 2 Uzis, shottguns, a bomb, and a sniper on him. I think that it should be more realistic. Maybe a limit ?
· Get money to bay W and E. Maybe costem made for 47 ?
· Standar 47 wepons: The Ballers, one baller with a silencer, the fiberwire and a battel knife. And then bay and collect other wepons.
· Put on an off the silencer to the Baller.
· More available wepons in houses, ships or wherever the victim would be. Kitchenknife, choking with a phonewire, hairdryer in the bath tub, choking with belt or towel.

What du you think about my ideas? Write your opinions and ideas and help lol to make a great game!! :good: :good: :good:
  • -1

#2 Kent

Kent

    Freethinker

  • Super Moderators
  • 7201 posts

Posted 01 December 2004 - 02:41 PM

Well... I do think there should be some form of realistic limit as to how many weapons 47 can bring to a given level, but I don't think such a limit should be made by money. Afterall, 47 is a pro, I'm sure he makes more than enough money to buy as many weapons as he wants too...
I suggest instead that they have a limit that is based on how much place a weapon takes. After all, how the hell does 47 walk around with 20 guns under his jacket and still not have them noticable?

It'd work something like this.

Normal gun: 2 point
Smaller "rifles" (like the mini uzis): 4 points
Silencer: 1 point

Total ammount of allowed points to carry: 6

This would mean that you could bring (for instance) one gun and one small rifle, no more. Or you could bring two guns, both silenced... etc... something like that.

With bigger rifles you can only carry one at a time, and of course not inside of the jacket.

Now this particular point system is just an example to show how it'd work, I don't think the particular ammount of points I've chosen will do all that well (since it'd be impossible to carry duel uzi's with this system for instance... which obviously should be possible. Maybe make an exception for dual weapons that make them take less points... like maybe the first weapon takes the set ammount of points, and then a duplicate takes half... or whatever).

EDIT: I'm sure some asshole will point out that it's "buy" and not "bay". Common mistake for nordish people I believe (because of the pronounciation of the letter "a").

#3 Terroristen

Terroristen

    Professional

  • Members
  • PipPipPipPip
  • 318 posts

Posted 01 December 2004 - 05:11 PM

Im Sure that Hitman have enough money by now to get whatever guns and accessories he deisires..
So i dont really Want the money system brought back.. I rather take a Selection Menu before the mission to choose what to bring.

I think the Point system would be quite good too, maybe not the numbers. but the idea..
  • 0

#4 Crazy Horse

Crazy Horse

    Shadow

  • Members
  • PipPipPipPipPipPipPip
  • 3092 posts

Posted 01 December 2004 - 06:41 PM

I've been playing "Sid Meiers Pirates!" a lot lately, and their difficulty scale is great: What if you could carry more without getting noticed on the easier difficulty level, and carry less without getting noticed in the harder difficulties.

(I also agree with the comment someone else made that the difficulty range in hitman shouldn't be easy-medium-hard, but cinematic-mix-realistic)
  • 0

#5 Malagant

Malagant

    Professional

  • Members
  • PipPipPipPip
  • 312 posts

Posted 01 December 2004 - 07:23 PM

Certainly, one wouldn't expect 47 to limit his arsenal so severely, but we do like a touch of realism now and then.
  • 0

#6 Naseudo

Naseudo

    Expert

  • Members
  • PipPipPipPipPip
  • 593 posts

Posted 01 December 2004 - 08:40 PM

I think that the hitman 2 weapon system was the best. At the start of an assignment you choose what weapons you want to take for all of the levels of that assignment, eg the weapon load-out you chose on tracking hyamoto you would have to use for all of the japan missions. This is good because it lets you choose your weapons but you must limit your usage because you need to use them for the next few levels. Also buying weapons would be fun.
  • 0

#7 Zmaltae

Zmaltae

    Silent Assassin

  • Members
  • PipPipPipPipPipPip
  • 1585 posts

Posted 01 December 2004 - 09:32 PM

I'm thinking more along theses lines..

Theres 4 places where 47 can stash his guns, Two clutches in his coat and two pockets in his pants. A submachine gun checks two of theses spots, and hand guns check one.

Also 47 has his hands to carry as well, besides those to 4 places to stash he has one more place to carry a gun, but of course weapons carried here one pass off a concealed.

That fairly lenient considering it dosen't say were he stashs his tons of ammo.
  • 0

#8 Estacado

Estacado

    Mercenary

  • Members
  • PipPip
  • 99 posts

Posted 02 December 2004 - 12:56 AM

It'd work something like this.

Normal gun: 2 point
Smaller "rifles" (like the mini uzis): 4 points
Silencer: 1 point

Total ammount of allowed points to carry: 6

This would mean that you could bring (for instance) one gun and one small rifle, no more. Or you could bring two guns, both silenced... etc... something like that.

With bigger rifles you can only carry one at a time, and of course not inside of the jacket.
.

But shuld it be points on the fiberwire,a knife or a siren?
  • 0

#9 Estacado

Estacado

    Mercenary

  • Members
  • PipPip
  • 99 posts

Posted 02 December 2004 - 01:03 AM

I like Kents idea with a carrier limit ( bay= i was writing fast :) )
But what about my idea of making daily things to a wepon ?= Phonewire etc
  • 0

#10 Kent

Kent

    Freethinker

  • Super Moderators
  • 7201 posts

Posted 02 December 2004 - 03:49 AM

I like Kents idea with a carrier limit ( bay= i was writing fast :) )
But what about my idea of making daily things to a wepon ?= Phonewire etc


Well sure... that's already into use isn't it? I mean... the pillow in Beldingford for instance...

#11 Valkyrie

Valkyrie

    Poor Me

  • HF Intelligence Operatives
  • PipPipPipPipPipPipPipPip
  • 4028 posts

Posted 02 December 2004 - 04:23 AM

Just a thought on carrying weapons:

Shouldn 't he be able to carry a weaspon like the M4 on his back?
  • 0

#12 Estacado

Estacado

    Mercenary

  • Members
  • PipPip
  • 99 posts

Posted 02 December 2004 - 06:41 AM

Thats right Kent, but i want more of it

Do you have some good wepon ideas?
  • 0

#13 The Cleaner

The Cleaner

    Old Man on the Mountain

  • Members
  • PipPipPipPipPipPipPipPip
  • 5911 posts

Posted 02 December 2004 - 10:31 AM

Do you have some good wepon ideas?


Check out Cool Ways to Kill People, right at the top of the board. There's some good stuff in there.
  • 0

#14 silentcontract

silentcontract

    Pickpocket

  • Members
  • 9 posts

Posted 04 December 2004 - 07:25 AM

If you enter some custom weapons that would be great. Like for one an Ak-47. You could add a silencer scope and extended mag for a good sniping mission and make it x10 more accurate. Or a Custom Desert Eagle. Make it silver and add a silencer. I think the Walther2000 Custom Sniper on Hitman 2 was the greatest weapon. Camo, Surpressed, with a laser sight. They need more ideas like that.
  • 0

#15 Estacado

Estacado

    Mercenary

  • Members
  • PipPip
  • 99 posts

Posted 06 December 2004 - 01:39 PM

I loved that sniper! i want more wepons like that! what about a custom knife?
  • 0

#16 Jiub

Jiub

  • Banned
  • PipPipPipPipPipPipPipPip
  • 4477 posts

Posted 06 December 2004 - 01:52 PM

That would be kind of cool. You could choose if you wanted serrated or double edged or something. Then, depending on you pick, he might have some different styles.
  • 0

#17 Naseudo

Naseudo

    Expert

  • Members
  • PipPipPipPipPip
  • 593 posts

Posted 07 December 2004 - 06:27 AM

I think the location idea is great eg, coat pockets. But expand on it. For example the handguns stored in the coat would draw quicker than if they on your back so important items that would need to be drawn quickly ie. silenced pistols would be placed in your coat.
  • 0

#18 Grombolar

Grombolar

    Thug

  • Members
  • Pip
  • 37 posts

Posted 09 December 2004 - 12:19 PM

I won't buy BM if they're going to add weapon buying system from H1, or at least make it optional...
  • 0

#19 Dogma

Dogma

    The Let Go

  • Members
  • PipPipPipPipPipPipPipPip
  • 6026 posts

Posted 09 December 2004 - 12:42 PM

I think a suitcase capable of carrying any gun or multiple small guns should be in there.

I think it was unfair how in Contracts you are only limited to a sniper rifle suitcase. That suitcase should fit Sub Machine Guns and what not. I wouldn't go as far to have a case for a shotgun or anything but maybe a small one like the cover art for Bjarkhov Bomb with the duel ballers...

In other words my KEY to this is: for EVERY silenced weapons 47 can have he SHOULD have a way to conceal it be it in a trenchcoat or a suitcase or what not...

As for normal firing weapons like AK 47's, shotguns and stuff those don't need to be concealable because they aren't ment to be...

-DogMa
  • 0

#20 Lament of a Tailor

Lament of a Tailor

    Silent Assassin

  • Members
  • PipPipPipPipPipPip
  • 1446 posts

Posted 09 December 2004 - 03:49 PM

I think a suitcase capable of carrying any gun or multiple small guns should be in there.


thats a great idea.
  • 0