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Information gathered on Hitman Absolution so far


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#1 scourged

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Posted 13 May 2011 - 05:44 AM

STATUS

Game Revealed Date: May 10th 2011
Game Release Date : Nov 20th 2012
Platforms: Windows PC (not compatible with XP), Xbox 360 and PS3

Content

Synopsis:

HITMAN ABSOLUTION follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted and now hunted by the police he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world, in his search for the truth.

General Information
  • Vivienne McKee will not be voicing Diana Burnwood, replaced by Marsha Thomason
  • A cinematic story
  • Glacier 2 technology
  • Highly original game design
  • A more stylized, more serious, and darker game this time around in both the story line and the visuals (Blystad)
  • "HITMAN ABSOLUTION combines much loved classic gameplay with completely new gameplay features for the Hitman franchise."
  • Usage of Performance Capture Technology and voice acting to add a more emotional level of interaction to the game.
  • New Diana voice by Marsha Thomason
  • Blake Dexter will be the main villain played by Keith Carradine
  • The new game places more emphasis on the emotional human stories that evolve, which is why they opted to hire Hollywood actors to bring these virtual characters to life." (The Hollywood Reporter)
  • "The performance capture scenes focused on the drama that develops as the story unfolds." (Blystad)
  • "Blystad said it was also important that this latest game deliver on the shooting action that the franchise has offered over the years." (The Hollywood Reporter)
  • "The biggest challenge that we had with this game was to make it much broader in every sense, so that it was easier to play and more accessible, but still retain a very strong, hardcore side as well. We don�t want to alienate any of our fans who have been extremely loyal for so many years.� ( Blystad)
  • Improved AI
  • The story is rather "lengthy" (source: http://www.digitaltr...-to-the-masses/)
  • 47 is more agile and easier to control
  • Cover system
  • Return of human shields
  • Hiding in shadows
  • Silent Assassin rating returns
  • Use of objects to kill your enemies

Locations
  • "different missions throughout the US"
  • "A portion of the game takes place in Chicago." (The Hollywood Reporter)
  • Toronto (not 100 % certain) (Thanks to space_moneky)
  • Chicago library
  • Hope, South Dakota
  • "HITMAN ABSOLUTION will be showcased by invitation only at the upcoming Electronic Entertainment Expo in Los Angeles, California from June 7-9. "

For artwork/screenshots and media links visit the Hitman: Absolution Gallery

Fan Art
http://imageshack.us...6/71996523.jpg/ (by xmexe)

Edited by Watson, 29 November 2012 - 01:32 AM.

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#2 scourged

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Posted 13 May 2011 - 05:45 AM

Reserved
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#3 Nick@IO

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Posted 13 May 2011 - 06:02 AM

I like it!
--------
Nick
The IOI Community Guy

#4 scourged

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Posted 13 May 2011 - 06:04 AM

I like it!


Thanks :)
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#5 nlitement

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Posted 13 May 2011 - 06:11 AM

I like it!

Wanna start filling out the missing details? :)
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#6 Vindex

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Posted 13 May 2011 - 06:15 AM

-Agent 47 now features a 15 incherss

Srsly, marsha will not give just his voice but his body (and face probably) too.
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#7 Cold Shadow

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Posted 13 May 2011 - 06:17 AM

The more serious and DARKER parts are GREAT. :good: Seriously, I hope they deliver.
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#8 scourged

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Posted 13 May 2011 - 06:18 AM

-Agent 47 now features a 15 incherss

Srsly, marsha will not give just his voice but his body (and face probably) too.


I like her, she did amazing job in Lost. But Diana is still going to look like Diana right?


Yes. :)


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#9 Vindex

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Posted 13 May 2011 - 06:22 AM

Doh, I missed that :)

Why did she act for mo-cap then? :hmm:

Edited by Retribution, 13 May 2011 - 06:27 AM.

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#10 scourged

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Posted 13 May 2011 - 06:36 AM

Doh, I missed that :)

Why did she act for mo-cap then? :hmm:


I was wondering that too :)
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#11 scourged

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Posted 13 May 2011 - 07:55 AM

The more serious and DARKER parts are GREAT. :good: Seriously, I hope they deliver.



I hope it's not too dark.... I'd like to see something
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#12 space_monkey

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Posted 13 May 2011 - 08:16 AM

add that Toronto will probably be one of the locations
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#13 Camdean

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Posted 13 May 2011 - 08:18 AM

Too much talk of hitmans gameplay, £5.99 for Blood Money on steam, just for one last roll of the dice :evil:


Sorry topic -->

Nice little round up of the available information by the way, keep it updated mate, please, it would be handy to just pop in and read this if I am busy instead of having to check through multiple posts, which I will do when I have time.

:good:
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"Where does any man go for one last desperate roll of the dice"

#14 Boiled

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Posted 13 May 2011 - 09:52 AM

Doh, I missed that :)

Why did she act for mo-cap then? :hmm:

I was wondering that too :)

Because it looks appropriate when a woman does the mo-capping for a woman's role. I mean, Nick probably could have done it himself, but it would've look weird don't you think?
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#15 scourged

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Posted 13 May 2011 - 10:00 AM

Doh, I missed that :)

Why did she act for mo-cap then? :hmm:

I was wondering that too :)

Because it looks appropriate when a woman does the mo-capping for a woman's role. I mean, Nick probably could have done it himself, but it would've look weird don't you think?


The thing is: Diana is white and her looks won't change.. get it? :)
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#16 Kotti

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Posted 13 May 2011 - 10:23 AM

^I don't. Mo-cap doesn't capture skin color you know.
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#17 Snake Jerusalem

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Posted 13 May 2011 - 10:24 AM

I am a little concern that this "cinematic story" and "Usage of Performance Capture Technology and voice acting to add a more emotional level of interaction to the game" means that we have something similar to Metal Gear Solid or Heavy Rain, where the storyline is more relevant and more developed than the actual gameplay.

I would not like to see this franchise take that road. I want to complete tough missions without being spotted, rather than to endure soap operas that don't make sense.

Edited by Snake Jerusalem, 13 May 2011 - 10:26 AM.

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#18 abeg

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Posted 13 May 2011 - 10:27 AM

I am a little concern that this "cinematic story" and "Usage of Performance Capture Technology and voice acting to add a more emotional level of interaction to the game" doesn't mean that we have something similar to Metal Gear Solid or Heavy Rain, where the storyline is more relevant and more developed than the actual gameplay.

I would not like to see this franchise take that road. I want to complete tough missions without being spotted, rather than to endure soap operas that don't make sense.


I have to agree. But we will have to wait and see. :/
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#19 scourged

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Posted 13 May 2011 - 10:33 AM

^I don't. Mo-cap doesn't capture skin color you know.


Oh I misunderstood it :) thought it was like La noir ^^
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#20 Vindex

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Posted 13 May 2011 - 11:15 AM

I am a little concern that this "cinematic story" and "Usage of Performance Capture Technology and voice acting to add a more emotional level of interaction to the game" means that we have something similar to Metal Gear Solid or Heavy Rain, where the storyline is more relevant and more developed than the actual gameplay.

I would not like to see this franchise take that road. I want to complete tough missions without being spotted, rather than to endure soap operas that don't make sense.


Well that means there will be a revamp for what concerns the story's development, not the actual gameplay.

I mean, all the previous games were all like:

-ica asks for a killing, let's go make some money
-random enemy/kidnapped priest/assaulting swats
-ica asks for a killing, let's go make some money
-random enemy/kidnapped priest/assaulting swats
-ica asks for a killing, let's go make some money
-random enemy/kidnapped priest/assaulting swats
etc etc

This time 47 is messed up in an international conspiracy, hunted by who-knows-who. So no more ICA, random cuban boss killing and no referring points whatsoever (exc for diana). He's left to his own devices, and every single mission will be a step to reach this so-called Absolution.

And imho, this kind of storyline is not a contrast to the classic hitman gameplay.
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