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Hitman: Absolution Questions *UPDATED 01.09.2011*


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#721 Expert

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Posted 28 December 2011 - 05:18 AM

Do not in. Between...



We will be at least agree on this...
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#722 sgg847

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Posted 28 December 2011 - 05:43 AM

We will be at least agree on this...

but...as you can see...sandboxes smaller than you want.
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#723 Expert

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Posted 28 December 2011 - 05:57 AM

I am optimistic. However, the sectors can be of reasonable size.

Edited by Expert, 28 December 2011 - 07:16 AM.

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#724 sgg847

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Posted 28 December 2011 - 06:13 AM

I am optimistic. However, the sectors can be of reasonable size.

Don't worry, they will. At least first sandbox is more than enough in the walkthrough and now they are 100% practical and usable.

Edited by sgg847, 28 December 2011 - 06:58 AM.

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#725 Frantz Fuchs

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Posted 28 December 2011 - 06:22 AM

The awkward moment when a French and a Russian try to have a conversation in English..
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#726 sgg847

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Posted 28 December 2011 - 06:58 AM

The awkward moment when a French and a Russian try to have a conversation in English..

It is result of German beer.
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#727 Johnny Drama

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Posted 28 December 2011 - 09:10 AM

The awkward moment when a French and a Russian try to have a conversation in English..


Haha
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Always knew i didnt belong in this world. I wasnt

made for this. But Ill never forget - those who betrayed me, and

those who never failed my trust. Ill be carrying nothing from
Gontranno but this lesson: never trust anyone and rely on your

instincts. Forget the past. Ill never find peace here. So, Ill
seek justice for myself. Ill choose the truth I like.

- Agent 47, Silent Assassin


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#728 BALD

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Posted 28 December 2011 - 09:44 AM

How many missions will contain? I hope at least 15.
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#729 Mr. ME

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Posted 28 December 2011 - 09:46 AM

How many missions will contain? I hope at least 15.


15? Hitman 2 had 21 or 22, If I had 1 problem with the hitman franchise its the not so lengthy length, I hope they fix THAT.
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#730 Watson

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Posted 28 December 2011 - 10:57 AM

The entire game could very well be only a few missions divided into sections the size of any regular level. The subway theory of 47 using it and moving from mission to mission while in Chicago is a plausible idea, it would certainly be a rather creative way of moving around incognito through the public transport system. Using abandoned stations as hideouts perhaps? Since 47 will be "working alone" this time and without ICA support in travel and extraction, I would at least assume that using services like the subway would be a useful means of transportation. You'd often be anonymous, amongst the crowd and be able to blend in quickly, particularly if you're making an escape or being shadowed.

Edited by Watson, 28 December 2011 - 10:58 AM.

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#731 Habit

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Posted 28 December 2011 - 01:33 PM

15? Hitman 2 had 21 or 22, If I had 1 problem with the hitman franchise its the not so lengthy length, I hope they fix THAT.

Nick@IO has confirmed that the game will be bigger and longer than Hitman 2 SA. whether that means more missions or just longer play time that remains to be seen. If i remember Nick's quote correctly it did say more missions than SA. it's somewhere in this questions thread I belive. Watson to the rescue?
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#732 Expert

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Posted 28 December 2011 - 02:16 PM

Two or three sectors by level. Maybe more.
I think, there will be an opportunity to interact in the train.

So there will be a waiting time before to arrive in another sector. This would bring immersion further.

There will have very probably also traditionals sandbox.
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#733 sgg847

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Posted 28 December 2011 - 03:39 PM

I think, there will be an opportunity to interact in the train.
So there will be a waiting time before to arrive in another sector. This would bring immersion further.

You are definitely attracted by the trains.
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#734 Vindex

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Posted 28 December 2011 - 06:57 PM


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#735 Mr. ME

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Posted 29 December 2011 - 03:08 AM

I still do not get how that train system would work.
You finish a mission then you use the subway. Then when I use the subway to go to the previous mission, it will be just useless space?!
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#736 Black glasses

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Posted 29 December 2011 - 05:04 AM

I'd like to know if we can select a previously finished level and play it again, just like in the old games.
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The Small fixes thread. IOI employees and Hitman developers, please take a look at the thread. At the moment there are about 80 small or smallish things that the fans would like to see improved. Many would improve gameplay and shouldn't be too difficult to fix before Absolution is released.
http://www.hitmanfor...s/#entry1462443


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#737 BloodContract

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Posted 29 December 2011 - 05:14 AM

I'd like to know if we can select a previously finished level and play it again, just like in the old games.


No, it will be a CD disposable.
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#738 sgg847

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Posted 29 December 2011 - 05:46 AM


I'd like to know if we can select a previously finished level and play it again, just like in the old games.

No, it will be a CD disposable.

:lol:
@Black glasses Do you know any IOI game where player has no possibility to replay a level?

Edited by sgg847, 29 December 2011 - 05:47 AM.

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#739 Black glasses

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Posted 29 December 2011 - 07:29 AM

No, it will be a CD disposable.


???

:lol:
@Black glasses Do you know any IOI game where player has no possibility to replay a level?


The only IOI games I've played are the Hitman games, so I do not know about the other games. But in these times you have to ask for the bare basics just to be sure.
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When you kill for money, there are no rules.

The Small fixes thread. IOI employees and Hitman developers, please take a look at the thread. At the moment there are about 80 small or smallish things that the fans would like to see improved. Many would improve gameplay and shouldn't be too difficult to fix before Absolution is released.
http://www.hitmanfor...s/#entry1462443


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#740 Barboku

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Posted 29 December 2011 - 10:17 AM

I don't know if it was asked yet:

Will there be bodybags like in BM? If so, can 47 drag them unlike in BM?
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