If all AC have been full open world, why was the news about AC Origins going full open world so a big news?
And why didn’t AC Origins feel like a AC game if all AC is the same open world?
“Origins doesn’t feel quite like Assassin’s Creed. It departs from its action-adventure roots and fully enters the realm of the action-RPG–and it’s a welcome change.”
I have played AC 1 and AC Origins is far from been the same type game as AC 1, it’s full open world and AC 1 was not that, that’s why i didn’t understand why Ubisoft had to go full open world with AC Origins like they have done with Ghost Recon Wildlands.
Origins is an Assassin’s Creed that doesn’t feel like an Assassin’s Creed game should. Bayek doesn’t move or fight like an assassin. Bayek walks like a linebacker and swings his sword like a bat. He plays like a tank would. A heavily armored, medieval tank. Kind of like he belongs in For Honor instead of AC.
And Origins plays much like that. A familiar game, but in the wrong place. In fact, much of Origins played like Ghost Recon and The Division.
So it isn’t a bad game. It just isn’t what you expect when you pick up the controller.
Thank you, that’s what i mean with Ubisoft copy stuff from other games and they do this more and more and FC, GR:W dosen’t feel that unique anymore and now they are doing the same thing with AC, borrowing stuff from other IP’s.
What’s that have to do with this discussion? I thought we were discussing AC 1 open world ish and AC Origins full open world?