I wanted to comment on a few things currently affecting the game on Xbox One (not sure if it’s across all platforms).
Connection to the online servers is currently very poor, especially at peak times in the UK (weekends and evenings).
Now, I’ve considered it may be to do with the quality of our internet; however, the internet and connection to Xbox Live never drops, and other people in the household are online and playing always-online titles on PC and other consoles without any issues.
I’m not sure how many of these are connection related, but here is a list of some of the current problems:
Disconnections (self-explanatory and frequent at these times: multiple times an hour):
NPCs locking up:
You’ll see in this video, I distract the security and he just locks up once the object is spotted. This is currently happening to a lot of NPCs, and they don’t have to necessarily be distracted for it to happen (for example, it can happen to main targets like Jordan Cross etc. in the main missions without any distractions – he will just lock up while taking a call on the third floor).
Throwable Objects disappearing into the map:
If you look in the video above, the wrench is impossible to pick up again, as it has dropped into a ‘dead zone’ on the map. These ‘dead zones’ seem to be increasing, and are occurring on all maps, and seem to be more prevalent on uneven floor textures, map edges, and around large furniture/objects.
Targets and NPCs randomly dying:
I don’t have a clip for this, but if you kill targets or non-target NPCs on one run, then restart or re-connect after being disconnected, there are times when those characters being killed will register on the next run. I haven’t tested it to find out, but the characters ‘killed’ in the previous run are still walking around on the map when you restart. It’s like the game or connection to it has taken an amount of time to register the kills, and also doesn’t recognize that there has been a restart. Again, haven’t tested it, however if those conditions can be recreated it’s potentially exploitable.
EDIT - Here's an example from this evening:
NPCs glitching on and into surfaces:
These are a few examples from many, in the span of playing the game for a couple of hours:
Menu delay and load times:
They are absurdly long on Xbox. There are times when it can take minutes for a level or contract to load. The menus are also riddled with delay, and awkward to navigate.
Please fix or at least address these. I love the game, and want to continue to play it; however, combinations of the above make it impossible at times, and make me look to other titles (when this is the game I want to play).