Never said you did.
I don’t. You’re the one complaining about insta-fails. Not me. I just said fix the bug. lol. But when it comes to a contract, the creator has every right to make it any way they want. So I can ask you the same thing, why do you care how ppl make their contracts? There’s plenty to choose from and easy to find them without complications.
Well if it’s my contract, I want it be played a certain way. Just like how the chameleon et said no explosive kills, or the twin said don’t harm the other twin. Or the guru had don’t harm the lawyer or son.
And at the same time, you asked for some complications. You’re ok with some complications but not all? You are also forcing players to play the way you want by forcing them to have “no loadout” or “no smuggle point” or whatever. They ain’t insta-fails, but it’s still a forced way to play and falls under the same context as controlling the player to play “your way”. It’s just a game and let ppl create how they want to. Don’t tell ppl how to find their fun. Some ppl like making these types of contracts too. Again, I just want a bug to be fixed.
True dat, but it’s more about prevention than stopping.
And the likelyhood that someone doesn’t follow the objectives is very rare. And there’s the possibility that there’s more insta-fail complications to make them even harder to do what you’re saying. 1 target (out of 5) in a group of 5 (4 other non targets), suit only and Colorado. Not much you can do with FEs and PTs.
So there’s more than a few ways to “prevent” players to do that as well.