Just played Patient Zero. I got SA on the first two and just shat through the other two.
-The first mission is adequate, I’d say. It feels like a cross between an elusive target and a bonus mission. I still don’t really like Bangkok much. Shame they didn’t change it more and open up the other section.
-The second mission is my favorite of the extra Sapienza missions. The main reason I like Landslide is that there’s that cluster of guards in those apartments that I like to shoot through and a kill opportunity at the graveyard. This mission provides the same, plus one target and not so many fucking locked doors. A big part of replayability when it comes to missions for me is what it’s like to play them “panther-style,” and this mission satisfies on that front more than Landslide does.
-I have to say, I really liked the sniper mission. I didn’t know what to think at first, but it was refreshing to see a new type of mission. The added challenge of having to lead your targets made it more fun when things went awry.
-I appreciated the novelty of Patient Zero and I loved the reworked hospital area. Kind of silly, but it’s nice to see IO trying new things. The escalation was neat, too.
-New color stuff looks good, mostly. I see what people are saying about Sapienza. Maybe a little too bright.
-I like the new menu and UI, but I think the inventory screen needs a tweak. Not enough contrast and maybe too bright overall. (Though, I’d like to see them just copy Blood Money’s)
-I like the new Silverballer sound
All in all, I think I get what IO is doing here. They’re going further in playing with HITMAN as a platform. Instead of just giving us more of the same, it seems like they’re branching out in new directions. Really, they kind of split the campaign: Two standard missions and two missions with new mechanics/gameplay. I think this is a good sign of what’s to come and I do think it’s meant to serve as a preview. As for the price, eh, I won’t argue it one way or another. It’s no big deal to me. I’m satisfied with the content.
And of course, the Striker kicks loads of ass. I’m glad they’re giving us something purely for fun that also lets you kick more ass.