Haha. No dude. I’m not gonna change the rules. It’s my fault for not making stipulations. You can use whatever tactic you like if it’s not a restriction from the creator.
So don’t worry about it. But we still have many future contracts to be made.
True. Also, everyone is now ridiculously aware that I got my score using the coin trick, so others are free to try it themselves and beat my time that way. Shouldn’t be hard, because it was the first time I’d ever used the trick properly and there was a lot of trial and error.
Before you intervened, what did I say about the coin lure? That’s my stance on it. Whether a contract is easy or hard is irrelevant. Even if I have to do a few extra things, the puzzle that someone put into a contract gets ruined when I can lure someone away with just 1 coin.
So just look at my first reply to your first reply back to me. That’s what I’m talking about. Being able to lure any target away with just 1 coin if can do that. Meaning, if they respond to distractions. Like @silverballer said. Choosing an auction person or the prisoner from the marrakesh, NPC’s that don’t respond to any kind of distraction doesn’t count. Cuz I said when I “CAN” use the coin, it’s a 100% success rate of moving that target.
If you don’t think so, maybe you should watch this. Guess how I moved some?
Well considering that I said when I “can” use the coin lure. If an npc doesn’t respond to any distraction that you toss, well that’s just the game. My point is, the puzzle one puts together can easily get broken by luring the target somewhere just with this coin mechanic.
I’ll reiterate what @Silverballer said. No arguments here, please, and no extenuated debates about things that are only tangentially related to the topic. This contest has run so well for such a long time for a reason.
(BTW, I’m not accusing anyone in particular. I haven’t been reading the posts that don’t concern me. Ain’t nobody got time fo’ that. I’m just speaking generally, to everyone. lol)
It is really not, since i clearly stated: [quote=“Fortheseven, post:2060, topic:13270”]
If i would make a truly complicated contract no amount of coin luring would help anyone. Even with coin luring it would never become easy. If you think otherwise you are wrong.
To which you replied: [quote=“D1NGdong, post:2063, topic:13270”]
Make it and I’ll prove you wrong.
That clearly includes the difficulty, since it’s an important part in my statement.
No, i could make puzzle that would not get ruined by that.
Either you accept the bet that you proposed yourself in the first place, or you decline/twist sentences whatever you want.
But if you are ready i will start making that contract for you right now.
Well if the target responds to tossing distraction, make it. The game only rates me on SA. That’s my point from the beginning. That this coin mechanic is a 100%!success rate when I can use it. CAN, keyword. Of course the prisoner won’t work. So If you wanna misconstrue things, go ahead.
Make the contract if you want. I don’t like easy things anyways. That’s my other point. I prefer challenging myself. So you’re only making things fun for me.
My gosh. Dude. YOU replied to what I had been saying in the thread. So before you entered in the conversation, I said nothing about what you’re talking about. Then you replied and I replied off of that. You decided to make “stipulations” afterwards. Lol.
Anyways, I gotta run for a of couple hours. Be back shortly to continue this.