I think the special-conditions feature added in this last round was a success.
From now on, contract-creators are allowed (but not required) to set up to two special conditions.
These special conditions shouldn't make the contract overly difficult or confusing, and, where possible, they should make some narrative sense, so that this assassination simulation doesn't become "Arcade Mode".
E.g. Making 47 shoot a particular computer to destroy the information stored on it is logical.
Making 47 run around a tree three times and then spell out his name using fire extinguishers isn't. lol