What it accomplished was reviving the sandbox-puzzle formula in a Hitman game, that had been completely dead since 2006. Are proximity triggers and large map size really getting in your way of enjoying everything in this game? I know this game has flaws, I've played so much of it that it would take me absolutely forever to go over every single issue that I have with it. But just... it's amazing, I don't understand how you don't see it. Injecting Francesca on the pier after hitting one of her guards with an emetic, shooting Clause Strandberg through the front of the consulate with a sniper, in general just how open ended and free it all is. I don't get how a Hitman fan couldn't get past their issues and enjoy this, I know that's really close-minded of me to say but it makes no sense to me.