Well it ended...for you. Like I said, story can only do so much until it gets boring. Sure the others are filler, but the filler is the new core. It's what has people coming back to play more. It's what people talk about over the year. So maps and story don't dictate core, it's what player play the most of that does.
Blood Money and prior, then ya, I totally agree with you. But the format changed. Contracts got introduced in absolution. Continued in H6. ET's introduced in H6. So hitman WAS that before. But I think the game has changed big time. As I said above, the core is what PLAYERS PLAY more of and get the MOST out of, and that is contracts and ET's. That's fact, not opinion. So although the main GAME is story mode, it isn't the main CORE of what players play the most. If you remove contracts and all the "filler" content, story mode gets boring and makes the game die fast, just like every other hitman game prior. Remove story mode, and the game and everything else, the game lasts longer and players play more. And even if it's just contracts alone, the size of the maps and the gameplay alone make ppl come back for more. And I consider what ppl come back for the TRUE core of the game. The backbone which keeps it alive and going.
It isn't an idea I suggested. Keyword here is "IF". I was wondering IF you didn't enjoy them OVER story mode. Wasn't saying that you did. Sorry if I confused you.
Anyways, agree to disagree.