The Hitman screenshot thread


#2312

I guess you tagged me and @AlexNiedt to make a point about the new lighting being better than it was before, because we were criticizing it.

I agree that the newer images look better, but I don’t think that implies very much about the new lighting being good.

  1. Where did you get those screenshots of the originals? They’re not in-game screenshots, or if they are they have really weird settings applied. The detail and the clarity are extremely low, and that has nothing to do with the new lighting. Look at the blurriness in this image. It looks tilt-shifted or something. That’s not what it looks like in-game! The newer images you posted primarily look better because they are crisper, but in a way that has nothing to do with the new lighting settings, so you’re comparing apples and oranges here.
  2. The new skyboxes look cool, I’ll give you that. They shouldn’t be changed, but they’re doing a lot of work in making the new shots look better.
  3. The new lighting settings have been fiddled with to make for dramatic, high-dynamic-range-style landscape shots… it’s a style of photography calibrated to make for impressive shots of faraway vistas, so it’s not too surprising that these screenshots look good. What the lighting settings suck at are interiors, in-gameplay transitions from dark to light, bright lights focused on nearby objects, etc. The sorts of stuff that affect how the actual game looks when you’re playing it and not using a camera tool to compose artificial comparisons.

#2313

A screenshot of a screenshot. Why? Just because how many likes it has. :grin:


#2314

I like the new lighting, it’s only the color grading/saturation and some bloom issues I have a problem with. In the above images, I don’t think the new ones look 100% better. I think there are aspects that are better and aspects that are worse. They’ve just gone too far to one extreme for my tastes.


#2315

the screenshots are taken from this trailer as i couldn’t find big sharp looking images of the original. But regardless i wanted to show the differences in color, such as the weird green in the horizon and the funky water.


#2316

I kinda liked this one!


#2317

Alright, I used to take screenshots on a bunch of missions, so let’s not ruin it! This time it’s screenshots from the bright new Colorado, brought to you in The Vector.

Also, I went through the LAGGY pain of getting high quality screenshots.

Enjoy!

I also took extra annoying screenshots so I had to go through the pain of looking at EACH IMAGE in the reply, counting which image in order it was and delete the ones that weren’t good. YOU BETTER ENJOY THIS































#2318

I am the ‘Grim Reaper’


#2319





#2320

This town isn’t big enough for the both of us!


#2321

That girl there is THICC :blush:


#2322


#2323

Not my pics, but thought these were interesting.


#2324


#2325

So I’ve been wondering. Is it a texture problem with this Sanguine board?


#2326

Might just be a lighting issue causing that weird effect.


#2327


Always trust a butler to help you! :smiling_imp:


#2328

Playing around in the Hitman Alpha when suddenly…


#2329

#2330

you’ve disabled the textures :wink: i’m surprised to see that you’re getting 34 FPS at 1080p while playing the alpha.


#2331

Either my computer is shit or the alpha is terribly unoptimised. Probably both.