Same voice actor but still not the same voice. They are both distinct from each other. Just like how Seth macfarlen does multiple voices on family guy. They all sound different. So that’s what I meant.
And ya, all distractions revert voices to batch generic voices, which is quite funny, actually. What they should do is when they record the voices of these unique npc’s in the game, they should just add a couple of single lines per situation. For example, a distraction reaction. At least they would stay in character.