Let me clarify this opinion. The game is good, but the bad thing are really bad. I love the game and most of his maps. The showstopper is a really good mission, you can see IO put a lot of work in that one, same goes with Sapienza. The game plays smooth and the story is very interesting. I can’t wait for it to continue but it takes so long. I also like the look of the signature weapons (but totally not the fiberwire, I mean where is the wire even??). The silverballer and WA2000 are on point. Sad they still both need their buddy (the dual silverballers and suitcase.) And there is so much choice of assassinating the targets. Never been this much ways of killing targets.
What I very much dislike is ofcourse the NPC dialoge and lack of different languages. The dialoge is way too silly, it really hurts when a guard is talking like a clown in the colorado militia camp. And the lack of languages and accents, god I loved them in the older games. Was playing contracts yesterday and one thing I loved is how the pedestrians in Hong Kong really talk Chinese and they communicate in Chinese, not knowing what they say. I love that! In Hitman 2016 there is or some silly shit or some dialoge hinting at opportunities in some way. And that makes another bad thing. The whole game is scripted if it comes to unique assassinations. The only non scripted kills are (some examples: ) the electric pools, falling chandeliers, push over railings and so on.
Also, Colorado sucks. It doesn’t have a good hitman vibe. It’s literally a sack of shit thrown at your doorstep to me. Bangkok also wasn’t good ether. I really love the look of the hotel, they totally nailed that! But they totally fucked up the inside of it. There isn’t even a swimming pool.
And last but not least, the vibe. Every NPC is a clown and the whole spy thriller thing is so not hitman. The game shows almost all the good in the world, while agent 47’s world should show all the bad. The missions in this game are like: throw a bad guy in a fantasia world map. I wanna have a gritty map with a gritty target ala the meat kings party. A target can be a bad guy, but if the map is too bright it doesn’t catch the feel. Also the older games felt more mysterious when you were hiding in the shadows. Now you can’t. Hell some NPC’s even scream “found you!” when they see you.
TL;DR a good game, fun assassinations and enough choice. But the lack of seriousness in the game allmost kills it for me.