First of all - my eyes bleed when im reading people post how that game was disappointment, and how older games was such a great games, far better than this one. That older got dual ballers, or suitcase, human shield and bla bla bla. It wasn’t - It’s nostalgia that drain your brain.
Hitman - World of Assassination (which i’ve used to name it), its best Hitman what ever was made, got almost everything which people ask for years. I’ve work on Hitman Asylum a fanpage for 17 years - i exacly remember what peole asking for future Hitman, and we got it. Just poeple are such ignorants and malcontents and can’t appreciate that.
Of course new Hitman got hes problems, and disadvantages, but overall its awesome game, not perfect, but better than anything else we had. And like some one said before:
But compared to what the game is able to deliver these issues are just small details.
There are things that was disappointment for me:
Voice acting - i appreciate that we got tons of dialogues, but i hate feeling that i’m not foreigner in these levels. It’s destroy immersion - of course i’ve used to that over 700 hours, but if they wanted to everyone understand what NPCs say they could put a specific dialect. But no - we hear british accent all over the place. They fuck up.
Weaponery - it was something that i’ve used to love in Hitman games, a bunch of diffrent and egzotic weapons, where every location got diffrent set up. That almost every weapon got diffrent feel of gunplay. And now we got reskin of reskin. Three that same shotguns with little diffrence, few sniper rifles where after unlock WA2000 no one use any else etc.
Money system - I love that challanges, but why they put silly mastery system that totaly doesn’t fit to franchise? They could add money instead, where we could buy stuff, and reputation which will unlock certains weapons and gadgets.
Missed potential of location design - some of places like Bangkok, Colorado or Marakkesh are great locations, but i feel that they could be a much better. For example - Bangkok (which i can’t forgive), instead of that same four floors where nothing happening, we could have a garden with temple, beach and even a great swiming pool with bar. That place have such a potential! They wasted it. And all of that - they put that same music from Paris…
Contracts - got some few great ideas, but overall that from Absolution was way better, got that money system which i miss, better scoring, you could use any outfit you like - that was important to make good backstory for your contracts. In new contract system there is nothing that motivates me to play, no awards, no challenges. They did one step forward, and two steps backwards.
Escalations - Its something that just don’t work. I don’t like it at all, there is few escalation which are great, but the rest are such a abstract arcade bullshit with no sense at all, and poor designed. Instead of escalations they could put mini-missions where in few steps you prepere hit to one of targets, where you got little back story (for example you need to eliminate Valerie st. claire, a contract from IAGO), but first you need find evidence and clear the way). Or even take idea from Sniper Challenge and put some little missions with that idea.
Overall i love that game, and can’t stop to play it. And you know what? I love that feeling that game is very similar to Blood Money, but overall it’s diffrent and i think we don 't need another Assassin’s Creed where every game is almost that same. One of best things in Hitman games is that - every game is fresh and new, but still have strong roots of Hitman universe.
And one more thing - The episodic system is one of the best things that could happen to this game. In this case i love that, and i hope they will stay with that business model, it fits perfectly with this game.
PS: don’t mind my english, im work on it