And at that moment, I would try again. I don’t know, let’s call it a weak-mindness for lack of better word, but when I play a game, any game, I’m always trying to play as best as I can. If the game tells me I can be better, I usually ignore it. If the game tells me I HAVE to be better, I’m doing it again and trying to get better. As good, as the game expects me to be. That’s the difference. It’s really up to the player and how the contract is built whether or not that’s gonna frustrating or not.
If the contract has every auto-fail complication imaginable, then it will suck. But if the auto-fail complications are selected and implemented nicely (the 5 minutes in The 5 Minute Fiasco or the cameras in The Ghost of Whittleton Creek), then it - basically - subverts your expectations and your normal playstyle. Some people play this game so much they have memorized every single thing on every map. These conditions throw a nice curveball and force you to change the playstyle. Suddenly it’s not about run - pistol distract - run - headshot - run to the exit. Suddenly, you can’t shoot anything but the target. It completely changes everything. If it would be optional, people thinking like me would not get much out of it. And if you want SA, you’d have to change the playstyle anyway, whether or not the complication is optional or not.
I think there is a solution to this entire problem. Any auto-fail condition would not end the run, and as soon as you’d finish the contract, you’d get nothing. The contract isn’t complete, no time on leaderboards, no XP, nothing. You plain and simple failed it. But it won’t stop you entirely, so that you can still experiment and do stuff…
EDIT: Alternatively, the contract could have a “test run” mode where the same thing would happen - no condition would end the run - but you’d from the very beginning knew that you get nothing for the completion. This is where the experimantion and training could come from. And when you’re prepared for everything, you do it perfectly in the normal run with all its complication in full glory.