About the cutscenes


#101

OK, Like I said it makes some sense. It is stupid but it makes sense. It was just business there was no way he could possibly know at the time.


#102

Soooo… long story short for me it’s better to have H2 with no CGI cutscenes than to not have H2 at all.


#103

She’s not gonna see it that way at first. While he didn’t know at the time, he does regain his memory later on due to some experimental cure obtained by subject 6/Lucas Grey and makes no mention of killing her parents to her. Nether does 6, especially since he knew all along.


#104

This feels like something I need more context for.:thinking: I hope they shake the Diana-47 relationship up properly next season. I would have been decently surprised if did not know before hand and at least we were some what forewarned this would happen. At least it is not Super-Diana they are using.:grinning:


#105

I agree on that, although I’m one of the few who liked BM’s story.


#106

Well BM is better than Absolution and it executed its ideas better than Absolution. But that is not saying much. Also World of Assassination is still better structured than Blood Money and closer to Hitman than Absolution.


#107

That sucks baaaaaaaaaaaadly!


#108

Could be worse. It could have been Super-Diana. At least this twist is somewhat interesting, not implausable and can lead to interesting developments.


#109

Those scenes were neat despite being smaller. That’s what they should have done for Season 2, in-game cutscenes, instead of the comic stills they did for H2 or the expensive cgi for H1

What game are you talking about, BM or Season 1? :stuck_out_tongue:


#110

Blood Money of course. Providence is the best secret society in the series. This season is devoted to developing them.


#111

Well that sucks. I had hoped they would never mention that stupid comic again.


#112

Those cutscenes have already aged horribly. They don’t look good anymore.


#113

Exactly what I didn’t have the energy to say.


#115

They were made by Platige.

https://www.platige.com/categories/game-cinematics/?date=2016

Not sure about the Patient Zero ones.


#116

Like I said hopefully we can get animated cutscenes patched in if the game makes enough money. Even if they’re just 2D animated, and they have to redo the Legacy ones as well. Consistency is key because I was really wanting to only play this game chronologically as a big continuous experienceTM.


#117

I will say that I feel that animating the mission BRIEFINGS is a waste. I don’t know costs, but the old games worked with just the audio description. Also worked not having to render/animate Diana.


#118

So they are now using in-game graphics to tell stories instead right? I think that is fine, the game looks quite good and the in-game graphics are strong enough to convey the cutscene. CGIs are nice to have, but not a necessity.


#119

They are not using in game graphics but instead still frame shots.


#120

Oh, that um… could be done better.


#121

Not a fan of the new style cutscenes, but I guess it makes sense if Squenix was paying first time round.

What I don’t understand is the Constant. I thought he was a cool, soft spoken villain in H1. It sounds like they either hired a bad impersonator or told the original voice actor to “be more shit”.