Well, just finished the game for the first time (one playthrough per mission), and this mission is stunning with amazing atmosphere, and looks very promising for replay,except for one little factor that I suspect will be super annoying, and kill it for me.
There’s a non-target objective that isn’t optional (as far as I can see), and also strikes me as the type of objective that you’ll always play the same way. I hope I’m wrong and there are some short cuts to the objective… we’ll see. I would’ve much preferred it to become optional after the first playthrough though.
Edit: Upon experimentation it isn’t as bad as I initially though. you’re supposed to find 3 clues, and it seems like there’s more than that, so you can at least vary what clues you look up