I much appreciate new idea for Elusive Target which keeps that emotion behind uncertainty, but not punishing players for failling. I would like that idea of “Arcade” would be connected only with randomness of new challanges within steps, but not according to theme or location. I would like to new “arcade” targets will be more connected each other in some way. Here is some of my ideas:
Key: Food
The Chef (Paris, H1)
The Food Critic (Bangkok, H1)
The Precurers (Dartmore, H3)
Key: Art
The Forger (Paris, H1)
The Broker (Paris, H1)
The Appraiser (Isle of Sgain, H2)
The Collector (Dartmore, H3)
Key: Artist
The Blackmailer (Paris, H1)
The Entertainer (Marocco, H1)
The Guru (Bangkok, H1)
Key: Celebrity
The Sensation (Paris, H1)
The Badboy (Sapienza, H1)
The Wildcard (Sapienza, H1)
The Rage (Chongqing, H3)
Key: Killer
The Angel of Death (Makaresh, H1)
The Undying (Miami, H2)
The Serial Killer (Whitteon Creek, H2)
The Iconclast (Mendoza, H3)
The Heartbreaker (Mendoza, H3)
Key: Military
The Gunrunner (Maroco, H1)
The Warlord (Bangkok, H1)
The Chameleon (Colorado, H1)
The Revolutionary (Bogota, H2)
Key: Changed disguise
The Stowaway (Isle of Sgail, H2)
The Collector (Dartmore, H3)
Key: Unknown ID
The Black Hat (Paris, H1)
The Twin (Sapienza, H1)
The Fugitive (Hokkaido, H1)
The Politician (Hawke’s Bay, H2)
The Serial Killer (Whitteon Creek, H2)
Key: Politican
The Guru (Bangok, H1)
The Prince (Sapienza, H1)
The Congressman (Sapienza, H1)
The Politician (Hawke’s Bay, H2)
Key: Pharmacist
The Pharmacist (Paris, H1)
The Surgeon (Hokkaido, H1)
The Fugitive (Hokkaido, H1)
Key: Inspector
The Bookkeeper (Colorado, H1)
The Liability (Berlin, H3)
Key: Exotic
The Exdictaator (Bangkok, H1)
The Warlord (Bangkok, H1)
The Revolutionary (Bogota, H2)
Key: Smuggling
The Twin (Sapienza, H1)
The Gunruner (Marakesh, H1)
The Fixer (Marakesh, H1)
Key: Blackmailing
The Paparazzi (Paris, H1)
The Blackmailer (Paris, H1)
The Ascensionist (Dubai, H3)
What do you think about that?