Lets talk about balancing of the items.
OP items (Tasers & ICA OPphone)
This is the same way I feel about the tasers, it’s a free kill for armed npcs.
The good thing about it is that it only works on armed npcs, that makes it slightly less op. But it’s op nontheless.
I think that tasers should knock amred npcs who pick them up instead of killing them.
ICA OP Phone:
Uh…I don’t even know where to start. What are they thinking, did they just give us a free kill item that works on all npcs. Where is the effort in that, ETs will be a piece of cake, hell even the mission are, from what I’ve seen from clips by @Fortheseven and some others. It’s ridiculously easy.
How is this balanced?
What do ya’ll think? Why did they give us a free kill item? Do they not want us to be creative anymore?
We first thought that the taser wasn’t an intended free kill for armed npcs but the phone proved it wrong.