I’m planning to do an analysis video of BM’s early alpha & beta content on my Youtube channel some day in the near future.
I checked for existing threads but as expected, the new HMF (post 2014) has no threads for interesting subjects like early builds of Hitman games (except for Hitman 6… sigh) so i decided to make one exclusively for Blood Money.
I found something interesting in the map files’ string data. Apparently ICA originally supplied 47 with additional services (much like Payday 2’s favors) such as placing cloth bundles, handguns, extra syringes, disabling alarm systems and supposedly bribing guards to not frisk 47.
AgencyServices> PlaceClothbundle value="15000" /> PlaceHandgun value="10000" /> PlaceSilencedHandgun value="20000" /> PlaceSMG value="25000" /> PlaceExtraSyringes value="10000" /> DisablingAlarms value="15000" /> GuardsNotFrisking value="15000" />
The only feature that seemed to make it to the final build was the ability to store heavier firearms in the ICA boxes.