Two weird bugs to report to @IOInteractive :
#1: The Eternally Distracted Guard
Threw a BC through the “spyhole” in the lab (it leads outside) to see what the guard would do. He walked over to the area where he first saw the BC, and… stood there.
It took a panic mode to get him to do anything at all, and the ? stayed over his head for most of that time. Only once he reset post-panic did it go away.
Possible Cause: The BC probably bounced into the ocean or something, so seeing a weapon and then having that weapon become inaccessible may be part of it? I don’t recall that ever happening with any other guard, but I haven’t tried explicitly testing it. Pathing issues may also have to come into play, perhaps.
Why It’s An Issue: Potentially exploitable since it can cause a guard to turn away and refuse to pay attention to things that should otherwise distract them.
#2: The Telepathic Corner
The video speaks for itself. People are magically aware of things in this corner and they react as if they have heard something; you can tell because they’ll sometimes yell at me as if they think I threw an object. Sometimes they become aware of absolutely nothing at all, such as an unplaced item in hand. Sometimes it’s a nearby merchant, other times it’s a person halfway across the marketplace. Sometimes nobody notices anything, even BCs going off. Extremely WTF, to say the least.
Possible Cause: There is a small trio of crowd NPCs on the other side of the carpets. The thing is, that crowd doesn’t react to you holding or placing weapons and the like, nor do they panic if a BC is set off in that corner. They aren’t seeing or hearing anything, they just seem to have some sort of telepathic field that beams an investigation notice to a nearby NPC for no reason. Or else it’s not the crowd, and something even stranger is going on.
Why It’s An Issue: It makes this corner a dodgy place to try anything if there’s a chance of an NPC just randomly deciding to go walk over there despite not having any reason to do so. If it’s crowd-related, crowds shouldn’t be able to sense things that they cannot see or hear, and I’m pretty sure they normally don’t (crowds in the Paris foyer don’t sense you placing a BC on the other side of the doors to the museum, e.g.).