Create Your Own Bonus Level

I really appreciate you patiently anticipating the release of AVALANCHE. My personal life took an unexpected turn (for the better actually… I’m in love). But unfortunately this means there’s less time to work on AVALANCHE.

I do have a draft of it, I’m punting it from time to time… but it’s not yet ready. I’m trying to think of an interesting way to tie it to the story of LANDSLIDE… which is of course two possibilities:

  1. It happens after LANDSLIDE, but that means it’s got a bunch of characters and references from LANDSLIDE that may be obscure or… frankly… made up by me.

  2. It happens before LANDSLIDE, and allows me to use Marco Abiatti as a character. I still make things up, but because the principal character of LANDSLIDE is there, it lends credence to events. This is the angle I’m working with right now.

I’m also still looking at various hostage gags and doing other research…

But yeah… it’s been slow. Sorry about that. :slight_smile:

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An Abiatti cameo sounds interesting, I’ll like to see how you can write him into the plot.

Due to insistent @Markie demand… :slight_smile:
Last of my series for now…


Map: Sapienza(Night)

Client: Confidential (implied: Delgado crime family)

Targets And Objectives:
-Eliminate Mario Abiatti

Context/Mechanics/Map Changes:
Your Target for this mission is 70 year old Mario Abiatti. Mario is the incumbent Mayor of Sapienza at the time of the mission. Mario is shrewd and cunning and has been re-elected to office numerous times. However, in recent days he has also been beset by eccentric behavior and paranoia. Rumors link him to numerous dubious parties, including the Delgado crime family in Chile. Recently, Mario Abiatti has also begun reclusing himself from family members who he now suspects of wanting to wrestle power from him.

As Mario deals with threats from all sides, real or imagined, the only definite thing is that someone has put a contract out for him and 47 is on the plane to Italy.

However, upon arriving, it is apparent that other events have overtaken 47’s arrival. Sapienza Town Hall and the immediate plaza outside has been blocked off to the public. Police vehicles are parked all over the main road and cops have their weapons drawn in the direction of the Town Hall.
Mario Abiatti can be heard clamoring that he “Refuses to be taken into the Nut House” - and to that end he has taken the Vice-Mayor hostage as well as some staff and interns.

The entire Town Hall and surrounding perimeter the width of one alley or street is a trespassing zone to civilians. This means for example that 47 can no longer just walk into the alley behind the building to access the climbing pipe or the basement door.

The hostages and Mario Abiatti are in the main office on the second floor of the Town Hall (same office where Marco Abiatti holds the meeting with Salvatore Bravuomo). The curtains are drawn in this version of the map and instinct cannot penetrate this room except when 47 is near one of the doors accessing this office. The office contains six hostages: the vice mayor, his assistant, and four Sapienza city councilors, all together in a row, kneeling at the center of the office.
Curtains are drawn over the office window of Sapienza Town Hall, making it impossible to see what is going on inside.

Mario Abiatti is holding a Lupara sawn-off shotgun and Bartoli pistol, mostly pacing back and forth. Almost always in a threatening state, pointing the Bartoli at his hostages while brandishing the Lupara shotgun indiscriminately. Occasionally, Mario will be checking the window by parting the drapes (a different window at random intervals).

Marco Abiatti, a city councilor of Sapienza and the son of the Target, is outside by a police car with a megaphone begging for his father to surrender to authorities.

Near him is Atty. Salvatore Bravuomo, looking pensively at events.

The shop opposite the apartment building that has the ICA Safehouse and Rocco’s apartment has been commandeered by local police and a telephone has been setup for a Police Negotiator to talk to Mario Abiatti in an attempt to get him to release the hostages and surrender to police. The Police Negotiator is, however, absent and NPC’s will remark that the Negotiator may be hiding due to lack of self-confidence.

An Ambulance is outside the Town Hall, parked on the street opposite the white car exit point was originally. This Ambulance has Medical Worker disguise as well as the Medicine Box item where you can hide illegal objects and carry them around.

Caruso Mansion and the Ether Lab cave area are inaccessible.

SWAT have setup a staging area in the alleyway where the Private Detective was.

A small crowd with signs and wearing Abiatti red,white, and blue Campaign colors is at the beach area. They have come to show support for the Mayor. They believe that the act to try and commit Mario Abiatti to an asylum is politically motivated and they want to defend their man. There’s indications that these people are bought by supporters of Mario Abiatti and many of them don’t even seem to be residents of Sapienza at all. These “supporters” are stuck at the beach, with the police keeping them at bay.

Priests and Nuns are gathered at the Church, praying for a peaceful resolution to the situation.

SWAT have also comandeered the apartment room owned by Rocco and have set it up as a sniper nest, but this Sniper will not take a shot. You can find a Remington 700 Sniper Rifle here. One Sniper carries one as well.

Police are also in the comfort room area beneath the plaza (where Bravuomo almost always goes to throw up).

Main Map/Normal Mission Script Sequence
What is notable in this mission is that the briefing does not mention the hostage taking. Only that the Mayor has been erratic of late.

However, upon starting near the Sapienza main gate, 47 finds that the entire town hall and plaza is cordoned off by police in the arrangement described above.

Diana says she will try to learn more (note: She will not be of any help), but that since the mission has been greenlit, 47 must try to learn what he can to complete the assignment.

As 47 approaches the police cordon, Marco Abiatti, who is leaning on a police car, will take up the megaphone pleading with his father, Mario Abiatti, to let the Vice-Mayor and certain other hostages go.

Occasionally, Mario Abiatti will peek out from curtains of the Town Hall office to yell back that his son is a good-for-nothing. Mario adds that the attempt to have him institutionalized is to allow Marco to “take over the ‘family business’(ie: Mayor’s office).”

Mario also claims he knows the Vice-Mayor is Marco’s mentor in all this and that the Vice-Mayor has “turned my own flesh and blood against me!”

Marco recounts recent “crazy” behavior by his father Mario, and insists that he needs help. This part of the routine is randomized and includes many bits of comical quips such as how his father recently took out all the mushrooms from his spaghetti for fear that they would make him grow too big for his clothes and other bits.

It is notable that there is no Police Negotiator taking control of the situation. This is pointed out by some surrounding policemen who worry that leaving Marco with the megaphone is more likely to get a lot of people killed. But as the highest ranking city official that isn’t a hostage, it’s Marco’s call mostly.

Atty Bravuomo is nearby, head in his hands, by a bench behind the police cordon decrying the terrible mistake they have done by trying to serve the Asylum Commitment to the volatile Mayor.

(being near the event above triggers Intel… which allows 47/Player to piece together the basics of what occurred)

Marco Abiatti will occasionally take a break and confer with police in the command center where they discuss other aspects of the situation such as the deployment of SWAT (additional intel). On the first cycle of this megaphone break, one of the cops will alert Marco to the presence of a crowd at the beach who have come in by boat since the police closed off the Sapienza main gate (additional intel).

Marco will remark that he should have known his looney father would be able to round up an additional gang of lunatics to join his insanity.

This mission, much like “The Icon”, will appear to simply continue in this state with an endless stand-off and Marco firing out an inexhaustible list of “My crazy dad jokes/stories”.

However, the mission does have quite a number of event triggers if 47 can get into the right places to gather Intel.

These will be discussed below.

Gameplay Notes

Mario Abiatti
Mario Abiatti is a unique NPC with a number of behaviors:

  • Abiatti’s first reaction to spotting 47 is to try and kill the hostages. Abiatti’s first reaction to spotting police or SWAT is to shoot at the police or SWAT member (or 47 disguised as them).

  • Mario reacts with suspicion when doors open, a random variable triggers either a command to one of the hostages to close the door, or Mario may approach the door himself to close it reminding others not to move.

  • Abiatti is suspicious of every disguise except the Priest and, during the right circumstances, the TV Anchorman.

  • If the doors to the office are opened with Explosives, Abiatti always goes into Combat, injure a hostage and then go back to normal. Any succeeding alert will cause him to kill a hostage first before engaging attackers.

  • Mario Abiatti has also strapped powerful explosives to his body. This vest acts also as a form of body armor. In the event of a body or leg shot where Mario is downed but not killed, he will ignite the explosives, killing himself and anyone unfortunate enough to be near him.

  • Mario Abiatti can also be triggered to shoot a hostage non-fatally by igniting a CX Remote Explosive (ie: the largest explosive you can own) in an area just outside the Town Hall. This is a special ranged distraction that works specifically for Mario Abiatti to hurt a hostage. Note, however, like in earlier examples, beyond the first alert, Mario’s next shot at hostages will be fatal. The same can be achieved by blowing up a car or Scooter parked close to the Town Hall.

  • Mario Abiatti is a very good shot. His profile reveals he was a champion skeet shooter in his youth. 47 will find it hard to engage him in a firefight and his Lupara is a one-shot kill at medium to short range.

  • Mario Abiatti also carries a detonator for his Bomb Vest. If this detonator is taken. Mario cannot self detonate. His explosive vest functions like a CX Explosive, so shooting it can also cause an explosion.

If 47 is near Mario he can occasionally be heard talking to himself, asking if this is really a conspiracy of the Delgado crime family.

47 learns that Mario had information linking his son to the Delgado organization, but he is unsure if Marco and the Delgados had learned of this.

Mario then adds that regardless of what happens, if he gets out alive, he will “reveal all”.

The Hostages
One of the four City Councilors, a man named “Jeff”, can end up with a leg wound. The condition of Jeff’s injury in the office is useful for some of the mission’s opportunities.

Unless flashbang-ed, or unless using a SWAT-related opportunity, the Hostages act as Witnesses and can cause loss of Crime Noticed and Body Found if Mario Abiatti is killed in front of them.

Police will plant listening devices to medical personnel who will be attending to delivery of help to hostages. This action counts as a frisk and illegal items on 47 if he is disguised as a doctor will be found.

The Police Negotiator
An inexperienced police negotiator has been sent on the scene, but has remained hidden due to his anxiety at never having done a successful hostage negotiation before.

47 can find this police negotiator hiding and cowering in the tunnel near the destructible wall with access to the Ether Lab. (This wall is indestructible in this variant of the map).

The Negotiator has two Policemen with him who are trying to encourage him to take up his post. These two effectively act as his bodyguards and are enforcers against this disguise.

As the Police Negotiator, 47 can enter the Police command center and takeover the negotiation with Mario Abiatti from Marco Abiatti. Marco Abiatti keeps his megaphone, he will just stop using it.

47 can then use the Telephone to contact Mario Abiatti.

During the dialogue, Mario will tell 47 that he knows things about the Vice-Mayor, his son Marco, and their links to organized crime “as far as Chile”.

Mario then exclaims that everything that has led to this is the doing of his enemies and that he’s not really crazy. Mario also says he believes one of the doctors in the Insane Asylum is probably an assassin working for Delgado.

Mario pesters 47, asking him if the Police or Intelligence have noticed any suspicious foreigners flying into Italy.

47 responds with: “I don’t think that’s your problem, Mr. Abiatti. Let’s focus on what you want.”

Mario yells back: “They will dethrone me! Lock me away! Then when no one is looking… they will kill me.”

47 replies: “Don’t worry, Mr. Abiatti… I won’t let any of THEM get to you.”

Mario adds: “If you let me die. The secrets will die with me! Justice will not be served.”

Marco Abiatti interjects that: “As you can see, my dad is spouting a lot of nonsense. We need to get him to the Asylum immediately.”

47 will shush Marco and agree to protect Mario.

This eventually leads to Mario agreeing to surrender to 47.

This leads to 47-as-Negotiator telling the cops he is going in - alone.

47 can use an action trigger (similar to Helmut Kruger walking the runway) which causes 47 to walk towards the Town Hall front door with his hands up shouting: “I’m coming in Mr. Mayor! I am unarmed!”

Mario Abiatti will instruct 47 to go to the Town Hall offices. From the time 47 enters, there is an unlisted time limit for 47 to talk to Mario Abiatti, or he goes into an agitated state and kills a hostage.

Once they make contact, 47 tells Mario to release all the hostages. Mario agrees. 47 then can ask Mario to surrender his gun and follow him. 47 takes the Lupara from Mario and Mario will follow 47 (similar to the Target from the final mission on Sarajevo Six).

Mario Abiatti will also surrender the detonator to his vest to 47.

Note that once this routine has started 47-as-Negotiator must leave the Town Hall with Mario Abiatti in escort mode, otherwise, 47-as-Negotiator arouses Suspicion.

At the start of the escort portion, Mario Abiatti will say he really needs to use the bathroom as he’s been unable to do so since the hostage drama started.

This will give 47 the opportunity to finish Mario Abiatti off. But no other disguises are available, so 47 will have to sneak out of Town Hall - a challenging task.

If 47 waits, the pair eventually exit and Mario Abiatti is placed into a Police Car and a Target is Escaping timer commences.

The police car can be rigged with explosives, or 47 can simply use Mario’s Detonator to blow him up but use of explosives may result in a Non-Target Kill.

Alternatively 47 can lead Mario out of the Town Hall, satisfying the condition for the escort section, wait for Mario to start walking on his own (he will raise his hands up and walk towards the police), then create distance and use Mario’s detonator to blow him up at a safe distance from everyone.

Military Tactics
In the comfort room below the plaza where the coffee tables are, 47 will overhear two policemen discussing a plan to use popular music on the Police’s PA system which is currently warning people to stay back.

One of the cops says he has a copy of “Italian Folk Hits” ready to make this happen, insisting that he has read this can lull the hostage taker into a false sense of calm claiming the act will land him and his buddy in a shower of medals.

His friend says it’s a bad idea.

47 can get the Music recording, in a USB drive, off one of the cops and if he can feed it into the PA System while the PA System is ON, it will play music that is sung by the band in the bonus mission LANDSLIDE.

There will be a commotion, and if Marco Abiatti was on the megaphone, he will stop in confusion.

The incident results in Mario accidentally shooting a hostage and proclaiming at the window: “Damn it! I just shot Jeff!”, Police think of storming the building, but Marco Abiatti gets in the way. Marco will instruct to send in a medical team to evacuate the hostage, which Mario agrees to allow.

Note that there are other ways to trigger this opportunity to alter the sound from the PA System to startle Mario Abiatti.

SWAT without 47
If Marco Abiatti is KO-ed before doing the “Military Tactics” routine, the Police shout about storming the building once Jeff is shot and the SWAT Team Leader will instruct his team that they are moving in.

The SWAT Sniper will also be instructed to take his shot, but the NPC SWAT Sniper though only knows how to shoot Mario in the time that Mario is mentioning at the window that he shot Jeff. Since the NPC SWAT Team Leader only gives the order later (and will be unable to so at all if Marco is awake), the NPC SWAT Sniper will never be able to take the shot. The timing for ordering the SWAT Sniper can be done properly if 47 is the SWAT Team Leader and issues the order to the Sniper at the right time (just after the shotgun blast and commotion is heard outside).

Without Marco to stop them, the SWAT will assault the building, but the resulting raid will result in all hostages being lost as well as Mario Abiatti being killed.

This sequence will be triggered even with Marco Abiatti still active if Mario Abiatti has shot and killed a hostage, which will happen if he is started or alarmed more than once. This can also happen if 47 has somehow managed to infiltrate the Town Hall without proper disguises and has caused Mario Abiatti to go into Combat and kill hostages. Be warned though that if 47 is spotted by attacking SWAT he will be arrested which, following the Fake Arrest routine will lead to combat against an entire SWAT squad.

SWAT with 47
SWAT have a van and staging area in the alley and condemned shop where you find the key in “The Icon”.

A SWAT Team Leader is located here, usually near a squad of SWAT members. The area around the SWAT van is a Trespassing Zone.

47 can find MP5-SD submachine guns here with Flashbang Grenades.

If 47 can don the SWAT Team Leader disguise 47 can order a raid at anytime. If Marco Abiatti is active, he will try to stop 47, but 47 will put him down saying: “He lost his life when he decided to take hostages.”

47 can lead the SWAT Team into the Town Hall. 47 can open a door and while Mario is reacting 47 can throw a flashbang grenade which blinds Mario, allowing for another easy kill.

Killing Mario as a SWAT team member does not affect SA rating. However, note that the SWAT Team Leader is an enforcer for the SWAT Team Member disguise.

Medical Team
There are a number of ways for 47 to disguise himself as a member of the Medical Team. There are Medical worker disguises in the Ambulance near Sapienza main gate, as well as inside the Police command center.

There are also numerous Medical boxes that can each be rigged to hide an explosive or other illegal item.

The real trigger however, involves getting Jeff shot, which is possible by either performing the “Military Tactics” routine, or by being able to cause a distraction (see: Mario Abiatti gameplay section above).

Once Jeff has been shot, and if Marco Abiatti is still awake, 47 can talk to him about sending help for Jeff.

47 and two other medical workers will then go into an area of the Police command center and get prepped for going into the Town Hall. Police will plant listening devices on 47 and the rest of the medical team. Note that this counts as a frisk and any illegal items will be found.

Instead, 47 can hide illegal items in up to three Medicine boxes.

Once ready, 47 and the medical team line up and Marco will tell his dad that some doctors are going up to help Jeff. Mario says to tell them to hurry up.

47 and the medical team can then go to the Office. 47 can press G near Jeff, saying: “Hold on son… you’re gonna be okay.” The other two medical crew place down their medicine boxes but will not open them. They will look after Jeff and then the two medical workers will carry him out after tending a bit to the wound, leaving 47 behind by default.

If 47 is spotted after the two medical workers and Jeff have left the Office, Mario Abiatti will become suspicious. Otherwise, 47 has complete freedom to do what he wants, or even plant a medicine box rigged with an explosive to a spot near Mario and just leave along with the other medical workers.

SWAT Sniper
There is a special opportunity for 47 to take out Mario Abiatti as a SWAT Sniper. It requires that 47 KO’s Marco Abiatti and performs one of the actions to make Mario Abiatti shoot Jeff.

Asides from playing the Italian folk song and running back to the Sniper nest, 47 can also use “47’s Mixtape”, leave it near the PA System, and activate it by remote from the Sniper nest in Rocco’s apartment. 47 can also use other remote explosive or audio distractions he plants within the Town Hall if Mario Abatti is within alarming range.

All of these will trigger Mario to shoot Jeff accidentally.

With Marco unable to stop the police, and while Mario is gesticulating at the window that he has shot Jeff, 47-as-SWAT Sniper will be told to “take him out. Take him out now.”

47 gets a free shot, with any Sniper Rifle, to take out Mario Abiatti with nobody the wiser. (Note: firing any other kind of weapon will cause Susipicion/Combat)

This is the only circumstance in which 47 can fire a sniper rifle, when in Rocco’s apartment floor, and only when told to do so.

An alternative version of this opportunity can be performed by taking over the SWAT Team Leader’s walkie-talkie. SWAT’s command is in the shop and alley where you find the key in “The Icon”. 47 has to KO the SWAT Commander, and use the SWAT Walkie Talkie to issue the kill order to the SWAT Sniper, who will take his shot at the first opportunity.

Note, however, that while this area is secluded, civilian NPC’s occasionally walk past and may see 47 calling to take the shot which is always an Illegal Act even if 47 is disguised as the SWAT Team Leader - unless 47 exploits the time window when Mario has shot Jeff (this version of the Kill Order works even if Marco Abiatti is not KO-ed).

A TV news crew is parked in the area in front of Caruso mansion just outside its walls. The setup includes a bucket truck where one cameraman is poised to take footage of the scene.

A Camera is in the news van and can be rigged with an explosive.

The TV crew team is in a bind because they are ready to broadcast from the scene but their Anchorman is missing.

The TV crew mention that they were all ready to go when the Anchorman ran off with some tall pretty Italian girl without even leaving his microphone with them.

47 can find the Anchorman in the apartment occupied by Brother Akram in “The Author”. The Anchorman is in bed, sleeping with a woman in bed. His clothes and his Wireless Microphone are nearby.

By default the TV crew are all enforcers for the Anchorman - unless… 47 picks up the Anchorman’s Wig, which is still on the sleeping Anchorman. 47 has to approach the Anchorman just close enough to press G and grab the wig. If 47 bumps into the Anchorman, the Anchorman will wake up.

If 47 KO’s the Anchorman, the Anchorman’s Wig will fall off and 47 can press G to pick it up.

When 47 has both the Anchorman Wig and is wearing the Anchorman disguise, then the TV crew can no longer distinguish 47 from the Anchorman.

As the Anchorman 47 is now able to walk into the area surrounding the Town Hall and can pretty much go anywhere but the Police Command Center and the SWAT van area. The Mayor’s Office is still a Trespassing Zone, unless 47 activates a special opportunity with the Cameraman.

By pressing G near the Cameraman, 47 says “Let’s do this.” and a Cameraman will follow 47 in tow. The Cameraman will pick up the Camera from the news van and follow 47 around.

The Cameraman posts himself up in an area in front of townhall (this is near where Dr. Lafayette starts in World of Tomorrow) and 47 will say some stuff describing the situation to viewers.

47 says: “Cut. Good work. Now. How about you and me get the real scoop of the year?”

The Cameraman is nervous as 47 reveals he plans to get inside the office. As the Anchorman, 47 now has access to a number of options to infiltrate the Town Hall, including the pipe climb and, if 47 has lockpicks, he can use lockpicks to open the basement door and is actually shielded from detection. The Cameraman simply exclaims: “Where’d you learn to do that?”

To which 47 replies: “Just a couple of things I picked up along the way.”

The Cameraman is in awe: "You, sir, are a real pro."
47 quips: “You got that right.”

47 can also climb the pipe, and the Cameraman will follow after him.

If 47 pulls out an illegal item, however, the Cameraman will panic and 47 will be detected.

If 47 has the Cameraman in tow, 47 can enter the Office without triggering suspicion. 47 can then talk to Mario Abiatti and interview him.

This will also reveal more story. Mario will narrate about the treachery of the Vice-Mayor (at one point Mario will hit the Vice-Mayor when the Vice-Mayor tries to talk back). Mario will rant about how the Vice-Mayor has plotted to be rid of him for years, decrying that he has used his son Marco to betray him, prompting Marco to come up with a hackneyed scheme to try and get Mario into a mental institution to take control of Mario’s property and advance his own political career.

At some point, the Cameraman asks if he can put the Camera down and 47 tells him to set it by a table.

In the middle of the interview, Mario Abiatti will excuse himself and use the bathroom. 47 can follow him. Note that there is a challenge for knocking Mario Abiatti out with the TV microphone.

When the interview is complete, there will be a brief moment where Mario gets up and walks past the Camera on the table before the Cameraman goes to get it.

If 47 has successfully rigged the Camera with an explosive, this is the chance to get an Explosive Kill. Take care, however, to note that Mario’s explosive vest will also detonate during an explosion.

Otherwise 47 can press G near the Cameraman to tell him “We’re done here.” 47 can then bring the Cameraman back to the TV news van where the escort will end, or 47 can just walk with the Cameraman and take the exit. This is a convenient way to finish the Anchorman cycle if 47 killed Mario Abiatti during the toilet break.

People Power

If 47 can steal Marco Abiatti’s megaphone (which is the only one on the map), 47 can go to the beach and incite the gathered Abiatti supporters to storm the police barricade and the Town Hall.

No special disguise is required (imagine the hilarity of doing this as Corky the Clown!).

The mob march up the main street from the beach shouting slogans and surround the Town Hall.

47 can walk at the head of the mob pressing E to rile them up just for fun.

The mob surrounding the whole Town Hall provides cover for 47 to lockpick any of the doors or climb the pipe to gain access to Mario.

This mob also goes into wild cheering if 47 decides to climb the pipe after they have taken over the perimeter.

While technically 47 is still mostly Trespassing in the Mayor’s Office during this opportunity using most disguises, it must be noted that Mayor Mario Abiatti will be distracted, admiring the crowd from the window muttering: “You like me! You really like me!”.

Father 47

47 can also disguise himself as a priest and persuade Marco Abiatti that he can talk sense into Mario.

Note, however, that while this allows 47 to enter the Office and talk to Mario, in the course of their conversation, Mario does not agree to leave with 47.

47 then tells the hostages to leave, and Mario is powerless to stop him. 47 then offers himself as a hostage.

This will result in 47 being alone with Mario in the office.

Note, however, that all the priests and nuns are outside the Sapienza church, in a group, praying together so getting a disguise will be tricky.

Other Notes

  • In some of the cycles of Marco Abiatti using the megaphone, he will plead with his father to let go of a certain “Jeff” who has “done nothing wrong”.

  • If 47 issues the Kill Order as the SWAT Team Leader and Marco Abiatti is awake, Marco Abiatti will react to the SWAT Sniper firing and fall on his knees and cry for the loss of his father. His sorrow, however, is not entirely convincing. (Note: The Challenge to complete this is named: “Crocodile Tears”)

  • When posing as the leader of the Abiatti supporters, and to finally command the crowd to storm the barricades, 47 will use the megaphone and shout: “Alea acta est!” (“The die is cast!”). This is a reference to Julius Caesar who supposedly said this before crossing the Rubicon river with his own army and occupying Rome.

  • 47’s E dialogue prompt while leading the mob up the main street is with chants of “Hell No! We Won’t Go!” which was a chant popularized by a Vietnam War protest held in New York in 1967.

  • Mario Abiatti’s line when admiring the gathered mob, “You like me! You really like me!”, is a reference to Sally Fields’ acceptance speech when she won the Academy Award for Best Actress in 1984.

  • After 47 guns down Mario Abiatti while disguised as a SWAT Leader or Member, 47 will utter: “Tango down” which is a call-out to the Ubisoft series Rainbow Six.

  • Hostages dying count as Non-Target Kills

  • In phone conversations done in private, it is revealed that Marco Abiatti was never colluding with the Vice-Mayor. Rather, he had been colluding with the Delgado crime family. 47 learns that the Delgados had been unable to reach an agreement with Mario to use his town as a conduit for delivering illegal drugs because Mario wanted a cut that was too large. Marco is able to make a deal with the Delgados and hence hatched the plan to send his own father into an asylum to elevate him to “head of the family”.

  • In a different variation of his secret phone conversation with a Delgado representative, Marco will be told that they can see what is happening in Sapienza on TV and that the Delgados warn him that if he cannot wrap up his own circus, the Delgados have already sent an “insurance policy” to make sure Mario “goes out quietly and immediately”. Marco asks for more time. Saying he only wants his father out of the game. He doesn’t want his father to die. The Delgados tell him that either Marco fixes it or “someone we sent will”.

  • Mario Abiatti’s profile also states that while he is 70 years old, the man is as strong as an ox and is a certified triathlete. This leads further to the pressure on both Marco Abiatti and the Delgado crime syndicate to use extraordinary measures to be rid of the physically resilient Abiatti patriarch.

  • Due to the fact that Mario Abiatti is wearing an Explosive vest with CX Explosive attributes, it is impossible to use Fire Extinguisher kills directly on him for SA rating.

  • If somehow 47 has been able to assassinate Mario Abiatti with no one aware, and Marco Abiatti still has his megaphone, Marco will be confused about why his father is no longer talking to him. (“Dad? Dad! Are you awake? Oh… I know this… this is the silent treatment isn’t it?”).


  • FlashBang Grenade
  • Lupara sawn-off Shotgun
  • MP5-SD
  • Remington 700 Sniper rifle (3x zoom with nearly zero sway, unsilenced)
  • Tacky Suit (the Anchorman but without Wig)

I like this alternate timeline! Very clever.

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The hardest part was finding a far-fetched, yet plausible reason for Mario Abiatti to go berserk. I also wanted Marco Abiatti in a prominent role rather than just a cameo.

And of course, the gameplay situation had to be interesting. I wanted players to watch the briefing, start the mission and then go: “WTF is going on?!?” Hahaha.

The Target, by virtue of the design, is “accidentally protected” and can serve as a sort of boss fight. And that’s after you get over the initial shock of “Now what do I do?!?!”


The rest of the gags are lifted from various sources, both real life ones as well as ones from films like Mad City as well as the opening gag from the film Metro, and the scenario of a Mayor taking his own office hostage is partially inspired from the film Robocop.


Title: Happy Halloween (placeholder)

Map: Colorado, nighttime (2am) with light rain. Halloween themed. Lightened up pumpkins all around the farm, same as candles and waving lanterns.

-Eliminate ‘The Shape’
-Eliminate ‘The Brainchild’
-Rescue hostage


Good evening 47. Your next assignment takes place at the abandoned apricot farm in Colorado. Your targets are Mickey Narvadez and Vanessa Zuckerman. Two anonymous individuals in the crowd, but two of the most powerful people on spiritual grounds. Suspicious for the disappearances of serveral locals in the area, Narvades and Zuckerman both went into hiding ever since.

Our client, the father of a recently lost local girl, provided us of intel on their business, location and performance, all from a desperate long search for his beloved daughter.

While the ICA did some extra research, it appears Narvadez throws a Halloween costume party at the farm tonight. “The perfect way to be satisfied and terrified at once.” A innocent looking way to lure unaware civilians into the arms of evil.

While our objective is to only rescue one individual, we’ll be saving a lot more on this one. After all, you are the only Rieper at this party, so I’ll trust you won’t disappoint, as always. I will leave you to prepare. Happy Halloween 47.

Environment overview

It’s late night and very dark outside, almost pitch black. Light rain falls upon the wet mud and people are entering the compound, while other are already at the party. The area will be lightened by glowing pumpkins and waving lanterns. All military objects and vehicles are removed, and all that’s left is the base farm. Since this mission takes place after Freedom Fighters and the targets are usually in hiding, the big fence is still there.

The entrance/starting place

The house is still the same model, only the inside is almost empty. Upstairs are a few mattresses and the house is filled with candles to light up the house and upside down turned crosses. The bathroom is still the same with one flickering light. Sean Rose’s room is also the same (Which is now Narvades’ room) with only candles. The basement is completely changed into a paranormal ritual tomb, with a big pentagram drawed on the floor and blood stains on the wall and floor, with a lot of lighten up candles around it. In the small room where the providence guy used to be is now the girl you need to rescue. The tornado shelter door is removed.

The red barn is the center of the party. There’s a DJ booth standing in front of the back door and there are tables with food and drinks standing on the right side of the barn (where Maya’s intel presentation used to be). Behind the DJ booth you can go up the stairs to the event staff area, where you look over the party.


Beside this, there will be a security setup in the compound where the point man used to be.
The garage area will be the place for event staff to park their vehicles. (This is also a staff entrance).


The rest of the farm will be wandered by drunk party guest, or will be silent spots where you can enjoy being by yourself, standing in the darkness.

Assassination opportunities
-You can set him on fire by leaking the ritual area in the basement full of oil which is used in the ritual
-Since he wanders around the party in disguise, you can drop a stage light on him
-Push him into the old well when he’s talking into it (probably the place he dumps the bodies)
-He has a new kind of agressive human eating plants in his greenhouse, poison the plants so he will be eaten
-He’ll have a meet up with a in white dressed delivery guy somewhere at the explosives range to pick up a box of sedative syringes. To look at the better he turns into the light, with his back to you. This is a opportunity to push him into the combine.


Since she’ll most time at the house and the garden, she has a limited amount of kills.
-You can drown her in a bowl of holy water
-She watches old paranormal tapes in the living room. You can rig the TV to blow.
-Make the stove explode when she tries to light a cigarette with it


-Starting disguise (same as Freedom Fighters)
-Unique starting disguise: actual Reaper costume
-Event staff
-Event security
-Delivery man
-Party guest disguise
-Narvades outfit

Location where the scarecrow disguise will spawn

This mission is also a great opportunity to bring back some funny disguises like the bird disguise, Charlie the chipmunk, et cetera.


Interesting. So this will be like a mission that resembles a FRIDAY THE 13TH film.

What!? I’ve never seen these concept art photos before. I would have much preferred Colorado this way. Hiding in shadows is cooler than weeds. Would have given it a splinter cell vibe.

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Some Ideas

New Zealand

° Crowded beach party

° Ghost hunting show being filmed in the house


° Talent show being held at the Bayside Centre


° Holi

° Swanky party being held in the completed Rangan Tower


Christmas or Halloween

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@Sniff asked for this sometime somewhere, got around to finally writing it down. Anyways, here is one of the levels. Elusive Targets in their natural habitats. There is so many issues with the Elusive Targets lore-wise, so here is me fixing them. Oh, and this is nowhere near finished, yet i do not have plans to finish it.

Name: Artificial Artistry
Location: Palais De Walewska, Paris
Date: 14:00 / 22:00, Spring 2020
Targets: Baron Sergei Larin, Sir Howard Moxon, Director Miranda Jamison, Harry Bagnato, Marv Gonif
Contractor: Simone Larin
Not-A-Briefing: After the deaths of Viktor Novikov and Dalia Margolis, Simone Larin found a box that IAGO had forgotten about, and decided to look through it. She discovered her husbands business that was behind her back, feeling betrayed, she decided to hire ICA to take care of Sergei Larin and his business partner, Sir Howard Moxon. Simone Larin is on a business trip, and Sergei Larin and Howard Moxon have setup a deal in Palais De Walewska. Turns out that they are making a deal with the director of the Gorka Institute, Miranda Jamison. Miranda Jamison has been a wanted target for years now, but has managed to stay hidden, or under other aliases. Miranda Jamison has worked with Harry Bagnato and Marv Gonif in the past, two infamous treasure hunters, known to have worked with the legendary names such as Blake Nathaniel. Harry, Marv and Miranda are infamous in the art industry, for their disrespect for art and are commonly despised by most. Marv and Gonif are optional targets. Miranda Jamison is in there to buy The Ivory White for the Ark Society’s filigree egg collection. ICA however has no idea what The Ark Society is, nor is it never referred in this mission by name. The Palace’s Butler left with Simone. Anyways, the level takes place in either 14:00, when the Palace is open, or at 22:00, when the Palace is closed.
Armed: 1. Some lower level security detail from The Showstopper or something similiar to the cops found from Landslide. 2. Ark Society Raiders with outfits similiar to the Providence Guards in Hokkaido, except no mask, and with the orange goggles and black beanies. There will be only around 5 Raiders with Miranda, four of them have pistols, one of them has a carbine rifle. 3. Some Bodyguards with oufits similiar to Jordan Cross’s bodyguards will be found in the upper levels.
Normal Civilians: An unrealistic amount of visitors around the museum, Palace staff with outfits similiar to ones in Delgado Mansion or Villa Caruso. Gardeners. Museum staff. There is also construction workers working on the roof.
Unique / Only Few: Janitors, Chefs
Unique: Sergeri’s Secretary, Simone’s Secretary, Construction Foreman, Chef Marcello Ray, Moxon’s Secretary, Head Gardener, Sergei’s Personal Bodyguard, Sal Falcone, The Guy who fake shoots D’Alvade in the Tosca play
Harry and Marv: Instead of two foolish robbers, they are now Ark Society raiders… And still robbers.
Disguises: Gardener, Housekeeping, Construction Worker, Janitor, Chef, Museum Staff etc
Special Disguises: Howard Moxon, Butler, Vampire Magician, Construction Foreman, Sal Falcone, Chef Marcello Ray, Santa, The Guy who Fake Shoots D’Alvade
Changes: All the Sanguine and IAGO Stuff has been removed. The bar, the stylist area, the rooms on both sides from the main entrance, have all been turned back to museum, the Sheikh’s Room is the bedroom of Sergei and Simone, the roof is under construction (Unrelated to Notre Dame), Dalia’s Suite in the top floor is the Butler’s room, the library is still the library, the auction area is a livin room. The area in the middle that normally has the stage is now just a normal courtyard.
Opportunities: 1. Something about Sal Falcone trying to spy on the deal. 2. Meeting Miranda Jamison as Howard Moxon, however Sergei Larin will be an enforcer. 3. Some Deluxe Food Shenanigans with Miranda Jamison as Marcello Ray. Ray will complain about Jamison and compares him to Silvio Caruso. He will also wonders why 47 looks familiar, if he happens to see him. 4. Shenanigans in the Construction Yard. 5. Dressing up as the Butler with a Toupee after finding out a bit more about him. The opportunity would involve the Butler coming to the Palace, way before Simone is coming back, telling Sergei that the plane had issues and that they couldnt leave, and making Sergei panic. 6. Something related to Sergei’s past, luring him to the room in the attic with the vampire magician outfit and then confronting him as a Vampire Magician… Something like that, relating to Sergei’s past. 7. Causing a target lockdown for Miranda Jamison, and placing a bomb in her helicopter, or just shooting it down. 8. Placing an explosive inside a fake version of The Ivory White, and blowing up Miranda Jamison with it. 9. Breaking a fake Ivory White, stealing the real one from a safe etc, and making Howard Moxon panic
Few Home Alone Methods: 1. Electrifying a door knob for Harry. 2. Somehow setting a fire on Harry’s beanie or something like that, making him run for the toilet to extinguish it, but there is oil in the toilet. 3. Something related to shooting Marv with a BB Gub. 4. Making something fall from the construction area in the attic, most likely a bucket of bricks or something, and crushing Marv with them. 5. The five santa challenges from Holiday Hoarders, WITH an additional challenge about Harry, feathers and tar, while disguised as Santa.
47’s Starting Role: 47 starts just as a normal tourist, looking around the museum. In all locations, the default starting disguise is the same for all missions in that location, but a tuxedo wouldnt really suit Paris, so instead i was thinking of something as simple as a Hawaiji Shirt and Sunglasses.
Escapes: Miranda Jamison’s Helicopter in the backyard, Sergei Larin’s speedboat (The Keys in his office), the three front gates, the door in the cellar, a fireplace (As Santa), Foreman’s Van (Keys on the Foreman)


Bonus Mission 1

Level Name: Royal Mistakes
Location: Paris Morning
Target(s): “The Trickster”


  • Eliminate Donald O’ Neill
  • Destroy Queen Elizabeth’s Imperial Jewels

Briefing:Good morning, 47. Your destination is the Palais de Walewska, a pearl for special events such as balls and fashion shows, now hosting a private exhibition for the worldwide elite members of Art Destion. Your target is Donald O’ Neill, chairman of the high society club and owner of the Rossi Fremont Galerie in Ireland. Once a year Art Destion organizes an private exhibition for their exclusive members. And with O’Neill his preference for culture of Brittany, he has ensured that this year’s theme revolves around the royal family of Great Britain.

But what the public eye doesn’t know, is that O’ Neill is a well-known art forger for various criminals. He sells them fake artwork copies to finance his treasure hunts around the globe. He now has Queen Elizabeth’s Imperial Jewels in his sights. And with the help of the Queen Secrets Order (QSO), O’Neill can increase his chances of getting the Queen’s Jewel for himself.

Our client, advisor of the Royal family of Brittany, has managed to gather enough evidence for O’ Neill actions to prove his guilt for disappearance of various works of art and their artists, selling fake replicas and even two numbers of assassination attempts. The Secrets Order of queen Elizabeth has lost the trust of the royal family through their “affairs” with O’Neill. So the client also request to destroy the real Queen’s Jewels before someone else get their hands on the 2 million worth of Jewels. The Jewels have cost the family enough misery in the past and they want to make sure it doesn’t repeat itself.

Expect O’ Neill in and around the Palais grounds, while you have to deal with bulletproof glass and strict security as you get closer to the Queen’s Jewellery. But I know that you’re always up for a challenge.

I will leave you to prepare, 47.”

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So NTK’s if not solved in X minutes? Or these won’t count during the firefight/raid?

Casualties in the raid don’t count, unless 47 personally kills them.

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Im not creative enough for any real ideas. But I would love seeing a night time version of Miami. Some kind of party and have every area accessable except for the hotel, the bayside center and the podium building.

Mission ideas for H2:

Bonus Mission - Miami
During the off-season the race track has had the temporary fencing and paddocks and stalls removed, replaced by a pop-up amusement park which will only be around for a month or so. Ferris Wheels, Bumper Cars, a giant water slide(?), Games, stalls, a bar, and plenty of other things abound, sadly no full on roller coaster. It is night time and an adults only event. The Kronsdadt building is closed, and if the marina is included there will be people on the foreshore watching fireworks displays. I’m not locked on the targets, but at this stage they would be a higher-up (Sheriff? Chief?) from local law enforcement who is corrupt and allowed a relative of the client to die uninvestigated, and a local politician who’s done some bad things and is showing their support for local community by attending the fair/event/festival and trying out different rides etc for a photo opp. One opportunity is to get on the ferris wheel with a sniper where either a) You can time it and be fast enough to snipe the target/s while it’s moving, b) You can pay the ride operator extra coins to stop the wheel when you’re up the top, or c) You can shoot the powerbox to the Ferris wheel and wait for your target/s, it takes a while for the operator to fix the box. You would unlock a challenge by sniping your target/s from the Ferris wheel. There are plenty of other opportunities and things to talk about, but this gives you a taste.


  • Event security
  • Food/Drink vendor
  • Ride operator
  • Performer [Clown or magician, etc] (Mission opportunity to call politician target onto stage and arrange an accident)
  • “Rubber Duck shooting range” attendant (Is allowed to carry air rifle, potential opportunity to eliminate target at stand)
  • Sheriff (Target, most law enforcement will see through the disguise)
  • Drug Dealer (Is paying off the Sheriff, Mission Story)

Bonus Mission: Hawke’s Bay
You wouldn’t believe it, but the new owner of this isolated house in Hawke’s Bay has also got a hit ordered on them! Hosting a housewarming party at daytime, people are celebrating outside the front door near the pool, speakers are set up with either a laptop or DJ providing the music, people are also in the first floor of the house dancing, chatting away and eating/drinking. Since you were last at the house the new owner had a small basement built, accessible by stairs in the back pantry room. The target himself predominantly hangs out on the upper floor, which has no party guests except for the very special ones he’s having one-on-one meetings with. Bodyguards dressed similarly to Jordan Cross guards are all over the upper floor, and guarding all the back areas and staircases of the ground floor, as well as keeping an eye on party guests. It’s possible for you to pose as one of the target’s VIP guests and get a meeting with him; the target is ‘selling’ an Interpol agent to someone who wants to interrogate them for information, you must take out the target and rescue the Interpol agent from the basement. Another Mission Story involves luring the Target downstairs to give a speech. Sniper Assassin can be achieved by arranging the target and buyer to meet on the upper balcony, and shooting them from the bushes.


  • Mic drop: Kill the target during his speech
  • Private Party: Kill the target while meeting him upstairs as the VIP
  • Liquid courage: Drown the target in the pool or the ocean
  • Justice Served: Arrange matters so the Interpol Agent kills the target
  • Turn It Down: Drop a speaker on the target while he uses the music laptop
  • Panic at the disco: Trigger a target lockdown, and kill the target in the panic room


  • VIP guest
  • Caterer
  • Server
  • DJ
  • Private Security

This was how I assumed they would do an ET at hawkes bay. Bon fire and music outside.

This one would take us back to Paris

Name: Behind the Curtains

Good Morning 47, we have been reported a very serious case which needs to be stopped and fast. The target is Simone Larin, someone who we’ve come across before, Simone was a client for a hit on her husband Sergei Larin. However, it seems that police have come to the palace after the fashion show was over to come question Simone about her husband’s death. Unfortunately for us she has seemed to crack under pressure and has sold us out, the police, for now, don’t believe her and thinks she is crazy, but it seems Simone won’t take this lying down and has asked a former colleague to come to bring her tablet which has all evidence of who, when, and how her husband died so in order for this to work we will have to eliminate Simone and her assistant Selena whilst also retrieving the tablet before the police have hands-on. One more thing the assistant Selena is extremely smart and the first sign of danger she will try to get to the police station as soon as possible. Good luck.

What’s changed?

  1. No more fashion show- no catwalk, no makeup room, no technical stuff up on the 1st floor
  2. the auction has all chairs stacked away and instead has a party being set up for later in the week.
  3. Shiek’s bedroom is now Simone’s
  4. day time is at night at around 10:45 pm
  5. police cars surround the palace
  6. where the helicopter was is now a wedding ceremony (that’s why its all setup fancy around the palace)

Low security: French police
High security: CICADA bodyguards


  1. Words Can Kill - Eliminate Simone by forcing her to commit Suicide
  2. What You Readin - Eliminate Selena by pushing a bookshelf on her
  3. Slow Poke - Eliminate Selena with an explosion whilst she tries to leave
  4. Party Tonig…Tomorrow?- Eliminate Simone with the Chandelier in the party room
  5. No Hero - make Simone and Selena drown in the river on the side of the palace
  6. A Drink To Celebrate - poison a target with the vodka
  7. Mind The Car - cause a car to hit Selena when she tries to escape
  8. Don’t You Know How To Knock - get the police to walk in on Simone killing Selena with a statue, and then to gun her down
  9. Ouch That gotta hurt - Get Simone to kill Selena with a statue
  10. That’s Not A Window - make Simone fall out of the attics balcony’s above the court (where the fashion show was)

Tablet would be found on Selena at all times unless she dies


I thought of the special assignments today and how badly they were done. I thought a cool mission would have 5 female badasses (like the nuns) but have them taking over the city after Rangan, Shah, Kale die. I was thinking that these would be the map changes:

Dawood’s tower is finished but closed off
Train Station is taken over from the targets
Military trucks surround the entrance of the station
Sewers Flooded Into The City

the reason I thought five is because I enjoyed Colorado and its targets but the level and lack of deaths made it boring for some people

There would have to be at least a few good/unique deaths, ones we haven’t seen before, and the setting would be illusions of grandeur time because I can’t imagine it at night or it is raining heavily

Normal or already used death:

Birdcage Kill
Train Kill
Neon Sign Kill
Poison Tea Kill
Drowning In Vanya’s water bowel
Barrels Of Explosives

Unique death ideas
skywalk drops with a target on it
snapping there neck with a gun
pushing them in front of a truck/train on its normal route (cutscene)
cargo on truck falls on top of them
falls into over flooded sewer (cutscene)
Hang all five of them on the station roof (cool cutscene of their hanging bodies)

all targets would be armed and would be dressed in tight all in one leather costumes

Dual combat knives (melee)
Mumbai necklace (garrot)

Starting Location:
Boat Dock

Target Names:
Devya Bimala - Wears a black rose in her hijab and black lipstick
Izna Urja - Only one who doesn’t wear a hijab (leader)
Vidya Rina - Cut across her face
Nisha Neysa - Recognise any disguise
Pia Omala - Always with someone, very conscious of her surroundings

I don’t have anything on your level @Steven_Jones but I was thinking about a Sgail mission in the daytime when they’re preparing for a meeting and the target is the person putting it all together or something

I was really hoping we would get a sgail mission in the day, I think that would be cool

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