Welp, I did The Bad Boy out of obligation, but nonetheless, the mission hasn’t aged all that well.
I appreciate what they were doing here, trying to make an opportunity a mission story or two for Argus. The wrecked car route is strange, as there’s no obvious way to kill him after he checks on his wrecked car (he goes to urinate near the cliff, but you have to KO people nearby first, making it annoying). Stranger still, not being able to use the car as the way of killing him is a missed opportunity for some dramatic irony.
The poison route is probably one of my favourite ways of killing him, primarily because it rewards the player for learning which bottle is Bosco’s and which is not. That allows more experienced players to flex their knowledge (or hell, newer players to replay The Icon to learn the ET).
In my 2022 Elusive Target video series, I put it in the middle of my tierlist; Not good, but not bad, and that still holds true.
The thing that stops it from being S-tier or outright good is that this target is static until you intervene or wait out an arbitrary loop, which is annoying and makes the target linear to play.
Hope everyone else had a fun time with this one, because “meh” describes it for me. If anyone’s wondering, I just threw an emetic grenade to make him sick outside (itself annoying as several people are nearby and you have to KO his bodyguard, so timing is crucial).
Also, strange side-note, I apparently hadn’t done “Hold My Hair” on “The Icon” before, which is not something I expected to Ping, as I’m reasonably sure I did this for Argus in ETA. Ah well. Not complaining too much. Seeya in a few days when we talk about the human dirtbag that is Wen T’sai.