Not for new players. I wrote it somewhere else here in the forum a while ago. Everytime, I see someone playing the game for the first time on stream, they are completely overwhelmed by the freedom, the game gives you. And that brings them into a lot of situations, where they are spotted doing something illegal.
The mission may take you by the hand, but if you are not familiar with the mechanics of the game, that doesn’t help much at all. The game leads you to the target, but you still have to eliminate him yourself, with bodyguards and alot of other people around all the time.
tbh my first thought about the completion rate dropping is that some of the experienced players have finally moved on from the game since there isn’t much new stuff coming anymore. Also because The Undying has been activated three times in the last 14 months so those that did care previously probably don’t as much anymore.
With only 44% of people completing the mission, I guess Mark Faba really is The Undying!
I still wish that IO would share more facts for other non celebrity ETs, I’d love to see what their completion rate is and what were the common and least common kill methods for them. Which mission has the lowest completion rate and the lowest Silent Assassin rate? How about the Suit Only and SASO rates? What percentage of players killed The Liability with a method other than the disco ball? How many people eliminated The Censor wearing the Arkian robes? Which mission has the highest usage of the Ancestral Fountain Pen on a target?
There were some requests for this recently in The Fixer thread (including from me). But we were ignored.
But yeah, there’s a few people keen for more stats. Unfortunately, standard ETs aren’t linked to a paid DLC that the stats vaguely promote so IO doesn’t see a need for it.
If the stats were around 44% for mission completion, I’d bet the mission completion for the Fixer might have only been less than 25% and even less with SA too! Another missed opportunity for them to rework the mission in my opinion. Many of us and myself included did offer solutions to keep the mission friendlier to the new players influx!
Well I did some more testing on the rerun and it turns out you can get Arms Dealer on The Undying Returns with the researchers on the top floor, just not the ones in the Android Lab!
But for another thing, it seems that the Mr. Tambourine Man challenge can’t be completed on this mission. And, it seems that they changed how Hector’s cocaine brick works where it’s much more likely to fall and get destroyed when he gets pacified.
Undying once again, but for 10 days. Just to get us through Thanksgiving and to Dec 1 for Eminem.
Equip Durian, or emetic gas device in briefcase.
as you begin, head in and go left to the coat check area, hop over and get the Kronstat disquise, then leave the back door and bathroom next door, discard a pistol in trash can if you bought one. Talk to Dave Ready.
Head up to the Meeting. Once you enter with Faba sitting, i go left to the corner and toss the durian on floor to the left so he’s the only one who feels the gas. do this before he walks to the middle of the table, because it’s possible if you durian others will get gassed.
Faba will walk out and use the toilet to the right, drown and easy hide body in closet.
Then head down the other haul to the stairs leading down to the security in the parking garage. You can get rid of the cameras if you were recorded and exit.
Why hasn’t IOI released the actual Undying in the near-two years since bringing the ET back? Why always the Undying Returns, with the actual Undying only available in Arcade? It’s not really bothering me, but I’m genuinely confused as to why this is happening. Pure laziness on the part of IOI is all I can come up with that makes any sense.
Because instead of providing the full experience, which is both versions in order, they just keep releasing the second version, and have never released the first version the entire time since they’ve brought the character back to H3, except for the first part of the Arcade contract. It’s like they don’t want to bother.
Doesn’t it just play into the whole “he keeps coming back from the dead” thing? The original contract has already been and gone. Now he’s just returning over and over.
Start at 7:20
The kill itself went smoothly, but the question was, what Timothy Yu’s gonna do once he comes to meet Faba and he isn’t there? Really couldn’t be bothered replaying the entire ETA to find out, so in my mockup I “simulated” it by jabbing Faba with emetic. In that case he went back to his route, but on the real deal, when Faba was strangled and hidden in the chest, Yu just stood there and waited. This is actually easier, but I’m not expecting that, so I’m sitting in the chest behind him, thinking “will he turn around the moment I leave the chest or not?” Then I remember the bodyguards who must be on their way back after stashing guns, panic, and running straight into a researcher for no reason.
The last one was just unlucky. This one - straight up retarded.
Yes, but that’s not how it was with H2, only H3. So, anyone who did not play the game until H3, and has not bought the Arcade DLC, has never played the Undying before he returned.
I meant originally as far as buying it when the Undying was first reintroduced into the game. Even there, you still have to get the Arcade version for the complete experience as things stand. Unless you’re playing arcade, there’s no “Undying”, just “Undying Returns”, and that’s how it’s been since they brought him back. My question is: why? When they brought him back, it was the first time he had appeared since the trilogy became a unified game under WoA. You would think they’d start with the actual Undying, and then just run Returns from there, or run both each year. But they haven’t. They ran the two together - if I’m not mistaken - at least three times back in H2’s days. But now, they’re only running one. Any players who joined since H3 started have only played Returns in it’s untouched, non-arcade form, and not the first version, which now only exist in Arcade. Why?
No, they’re not. One is the Undying, the other is the Undying Returns. Different title, different intro, different look to the target, all with a story-based reason behind it, based entirely around the acting career of the celebrity being utilized. The gimmick works only by the existence of both.
While both are identical gameplay-wise, that’s not the point of my question. IOI has both, but is only running one. Why?