I managed to get Slim Shady stuck in his route. I think maybe because I Kalm’d his two roaming bodyguards and stashed them? When Shady went to the surgical room to perform for the cameras, he talked to Mr Chainsaw but then just stood there indefinitely, the music and singing never starting. Wonder why. Anyone care to replicate? I’m running late for work ![]()
I’ve done a bit of poking - there’s a 0.625 chance she says the normal “Time to find an exit” and 0.375 chance she says the special line. Looks like they intentionally weighted it to favor Diana remaining professional :p
Spoilered so as to not pull back the curtain on anyone who doesn’t want it :]
(heck, normally I wouldn’t datamine an easter egg at all but it’s not exactly hard to find and it’s already been found here so I don’t see too much issue in this particular case)
Two more SASONKO: the chemicals and the classic fiber wire kill.
47 looks so badass with that pump-action ngl. I wish this one was default, not the bullpup.
I found only 3 myself: in the surgery control room, in the morgue and in the snowmobile garage. There’s a 4th one?
Thanks man!
The way I see it, fever dreams are 100% fine and welcome, especially elaborate ones like this, with its own vibe and aesthetics.
It’s the goofy stuff in the serious missions what actually kills the immersion IMO.
Oh, so it doesn’t always happen after the mirror kill? Glad I got lucky in the ETA run I recorded. The way I understand this, the entire mission is just Eminem playing Hitman in his head, even in the briefing we hear Diana’s voice merging to Marshall’s and back. So it makes sense for her to drop the F-bomb, and kinda fun hearing her breaking the character.
It’s in the medical cabinet in the bathroom of the VIP room used by Jason Portman during Situs Inversus.
I see, thanks. It requires a lockpick or a crowbar to open it, right? I never bring one, so no wonder I missed it.
I only just realised that on level one of the Arcade, Slim Shady is highlighted in instinct to make the mission even more n00b proof than it already is so they can at least pass the first level. I guess lots of their target new players were failing on level one, getting locked out and weren’t coming back. ![]()
I noticed this but assumed it was because it was unnecessary, what with him loudly announcing where he’s going and all. The Splitter did the same thing, having Valliant highlighted after The Reveal, so there is precedent for this.
That may have been done more because of how many targets there are, so it makes sense to do it. Here? It’s a bit odd, because he’s not exactly hard to locate, and his normal routine isn’t that long.
If it was like this, I think all Elusive Targets have been highlighed as usual.
Good player doesn’t need an indulgence like this.
Good player locates target, learns its route and then builds own strategy to take it down
[quote=“zubin47, post:322, topic:25893”]
Finally completed the mission on SONKO (Suits Only, No Knockout) and No Loadouts.
[/quote]
Completed Eminem mission like Bruce Lee mission ![]()
6:55 Lol no, Batman Forever is the Two-Face one. Primo mansplaining.
So, I played the Arcade to get a few more kills on Shady in and realized, that the Escalation is pretty lame in this. Not that I’m a big fan of the escalation-stuff or anything, but to give an ET a red outline in Instinct Mode for Part 1 Arcade, just to take it away from him in Part 2 is pretty lazy, isn’t it.
Although I am not the biggest fan of the ET-Concept either, one thing I really like about it, is the missing red outline for the target, so you have to look around yourself. Would be nice, if they would put that as an overall gameplay option in the next game a few years down the road (assuming there will still be Instinct Mode, but I don’t see a reason why not).
Ok, I’m finally starting this for the first time, but it’s not giving me that blue suit at the starting default like it does in every walkthrough I’ve seen. It’s letting me pick my outfit and items to bring in. Why is this happening?
Any mission on Hokkaido will default to whatever suit you were wearing when you last played Situs Inversus / Patient Zero or contracts on those maps. It’s been a bug since we’ve been able to choose what suit we wear in Patient Zero.
So, how’s everyone doing the walkthroughs of the mission doing it in the blue patient outfit?
Either they switched back to it at the start or they never bothered changing suits in Situs Inversus / Patient Zero :x
How would you change back to it if you never had it to begin with? This is my first time playing the ET, and it never even gave me that outfit as a default, and everyone I’ve seen playing the mission has that as the default.
IIRC it’s available for selection in some section (probably “themed” but I haven’t played the mission much yet) since it’s supposed to be the “default” suit for that mission.
