Elusive Target Arcade

For me, it’s not the non-explosion accident, it’s that he doesn’t move or do anything interesting or play on his codename.

Hey, I like and embrace chaos as much as the next guy but, if you want 5 star SA, that’s a way to it! Also, it does require stealth and people shouldn’t complain about the Entertainer being hard if they go out of their way to make it harder. :grin:

I suppose on a first run anything would be challenging or difficult because it’s unfamiliar so I’ll give you that. However, she takes a couple steps out into open and makes a phone call whenever the player gets close enough when they first walk in the party area. And, like I said, she starts near Kong so if you go right there, she’ll be right next to him.

For me, that’s what made it more interesting/challenging to play. It wasn’t just an ET that basically hands you SA without requiring much thought. I wish we had gotten more ETs with a difficulty spike like this had when it first launched.

If that’s “fun”, I don’t need any part of that. If I want to fart briefcase or throw a rubber duck or kill everyone or SASO or whatever, that’s what’s fun in that moment; I don’t need a manufactured “challenge”. Anyway, it’s not even hard, it’s just tedious and repetitive. A puzzle is one thing, a challenge is another, and banging your head against the wall for hours on end is quite another. Even if the chameleon was satisfying to play, I’m not sure I’ll ever understand why some people think a puzzle needs to take hours to figure out or has to be expert plus level to be good or remotely interesting.

I’m here to have fun and stationary targets or excessive “challenges” aren’t my idea of a good time. :man_shrugging: To each their own, I guess…

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I feel like for the next ET arcade batches I’d like it if they played with the objectives a little. For example, removing side objectives like the tablet from the entertainer, removing the syringe requirement from the surgeons, perhaps making certain characters who weren’t VIPs in the original VIPs in a batch or making someone who was a VIP an optional target to have to kill to get SA. Would shake things up a bit. I’d even not mind a KO only batch or an objectives only batch to experiment with the format

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New batch is up.

The Phantoms: Black Hat, Fugitive, Serial Killer.
No recordings complication.

The Malefactors: Sensation, Badboy, Rage.
No non-target kills complication.

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yes the sensation one i been wait for that

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The Sensation, and a proper run at The Bad Boy. And no stupid complications for either of these batches. No recordings and no collateral damage? This is where I come alive… and make them dead.

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Best of luck Heisenberg! When I saw those complications, I knew it was going to be a good time playing those ETs again.

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best of luck my dude

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Thanks dudes. Already off to a good start. Just did what I’d always wanted to do and drowned the Sensation in a toilet. Only ever had one shot at him during his initial reactivation back in 2017 or 2018, and he went for a trash bin, so I had to blow him up with a fire extinguisher. This time, went down beautifully and perfectly.

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They changed the skybox to a clear blue sky in Paris for The Sensation!
Was this always a thing? First time I play this target.
Did they change skyboxes for other ETs?

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The Sensation was the only ET that has a changed skybox in the mission, also I’m pretty sure it’s been like that since the ET released in 2016.

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What a weird complication choice for The Phantoms. On The Black Hat you may be recorded by a camera but there’s a server to delete the evidence right next to the target. On The Fugitive and The Serial Killer chances are you won’t even go near any cameras in your path to take them out.

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I think it’s more of a thematic thing, like “you don’t know what these targets look like so you can’t let them know what you look like either”. I do agree that gameplay-wise it’s not the most exciting complication though.

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Good. We’ve had too many “exciting” complications with newer ETs, ruining chances of playing them like we want. This was a nice change to do some plain ones.

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Eh, I like the weird complications most of the time. But yeah sometimes it’s good to do something simpler for a change of pace :slight_smile:

So happy to see The Sensation back. I’ve never got the chance to play him before and honestly my opinions on him are that he’s one of the weaker ET targets we’ve had non the less he’s still a mission in it’s self and the more mission variety I have the happier I am

I am aware of other ET yet to be released coming out but I honestly hope The Fixer comes back as much as we all hate him we all want to kill him because he’s fucked our scores in the past so IO bring this scumbag back so we can all get him gone :slight_smile:

I will add as well I’ve been very happy with the ET Arcade contracts recently and have been enjoying them more then I did with the older ones I’m super happy that new ET that we haven’t had the chance to take out in a while are now permanent additions to the game and overall I’m very happy with it.

I just still hope once all ET come back they will allow us to have like a roulette thing or play any ET you want when you want kind of thing because the only reason I’m getting excited about ETA Is because I know there’s still targets to be added but once they all arrive that’s it

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Hello everyone! I’ve came up with a way to be able to play all 32 elusive target contracts (as of now Nov 5) without having to repeat a contract I was working it out yesterday and found a way to play all the contracts

Unfortunately the complications are still there however as long as you have all contracts set to 0 it should work. Basically the way I’m going to show you is I’ve scribbled out the contracts you don’t need to play or worry about because they’ll be an opportunity to play them later on

Hopefully this make sense but thought I’d share for people like myself who’s wanted to play them all at once






As long as the all contracts are reset you should be able to play them all like this :slight_smile:

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The Sensation is bugged. I can’t imagine it was the original idea to have him drink that vodka glass only once. We’re supposed to believe he got drunk from one sip?

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