Elusive Target Arcade

imo not all the complications are bad, only 1 ko for example seems interesting

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Well I guess they’ll just have to die then lol.

I’ll take that over ‘hide every body’, that one gets me sometimes.

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And there’s ways around it too since you could just use the Sieker to remove additional guards without pacification.


I had a good run, 12 hours :grinning_face_with_smiling_eyes: i forgot to hide the targets body then it got put in a bodybag

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Ones I’m fine with is like the camera one and don’t get spotted if that’s one but having restricted pacification is just stupid and hiding the bodies

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Or use panic. But the forced hide all bodies just ruins the experience for me since accidents are pointless, and ranged kills are just not even worth it.

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What’s the 5th et in that one

Is it the black hat

The Blackhat.

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So, you play ETs in the most possible restricted way… That’s cool… :expressionless:

So much to the so praised freedom of playing.

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See not everyone wants to play the game like intended in this mode we just want them without restrictions

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I see the Prince in there!!! I’m so excited they are bringing back some of the old ETs
I can’t play yet though.

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Im looking forward to playing these with restrictions, I always thought some of the et’ were too easy

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You won’t when you see the restrictions

Let us hope it’s not also a one pacification complication, or suit only. It’s the last of the arcade contract, so I would guess multiple complications. Even hide all body could be too much here with how few containers the target area has.

A LOT of guards and enforcers in the attic for this one.

Hope the complications don’t kill the game mode in its infancy. It’s always a delicate balance. They can be interesting, but the “hide all body” with the angel of death does not make me confident.

I mean it means no sniping and no accident. So none of what made the game mode interesting for me.

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As long as i am dedicated to Sonko challenge thread I would never limit other players about pacification and other stuff like that.
No Ko is a personal challenge for me, but I don’t want it to be mandatory, same for other complications, otherwise the game basically become Absolution 2.0.

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Exactly thank you finally someone who understands :pray:

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@BEowen Since you’ve played these, do these still have the standard ET “complications”? ie no red highlight in instinct/no restarting after target killed etc?

Nah man I don’t care. It’s an arcade type game mode. It’s supposed to be difficult.

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Difficulty is one thing, being tedious is another. Having to hide bodies doesn’t make it any more difficult, but it does make it far less enjoyable to play.

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Yeah all exactly the same as a normal ET