imo not all the complications are bad, only 1 ko for example seems interesting
Well I guess they’ll just have to die then lol.
I’ll take that over ‘hide every body’, that one gets me sometimes.
And there’s ways around it too since you could just use the Sieker to remove additional guards without pacification.
Ones I’m fine with is like the camera one and don’t get spotted if that’s one but having restricted pacification is just stupid and hiding the bodies
Or use panic. But the forced hide all bodies just ruins the experience for me since accidents are pointless, and ranged kills are just not even worth it.
What’s the 5th et in that one
Is it the black hat
So, you play ETs in the most possible restricted way… That’s cool… 
So much to the so praised freedom of playing.
See not everyone wants to play the game like intended in this mode we just want them without restrictions
I see the Prince in there!!! I’m so excited they are bringing back some of the old ETs
I can’t play yet though.
Im looking forward to playing these with restrictions, I always thought some of the et’ were too easy
You won’t when you see the restrictions
Let us hope it’s not also a one pacification complication, or suit only. It’s the last of the arcade contract, so I would guess multiple complications. Even hide all body could be too much here with how few containers the target area has.
A LOT of guards and enforcers in the attic for this one.
Hope the complications don’t kill the game mode in its infancy. It’s always a delicate balance. They can be interesting, but the “hide all body” with the angel of death does not make me confident.
I mean it means no sniping and no accident. So none of what made the game mode interesting for me.
As long as i am dedicated to Sonko challenge thread I would never limit other players about pacification and other stuff like that.
No Ko is a personal challenge for me, but I don’t want it to be mandatory, same for other complications, otherwise the game basically become Absolution 2.0.
Exactly thank you finally someone who understands 
@BEowen Since you’ve played these, do these still have the standard ET “complications”? ie no red highlight in instinct/no restarting after target killed etc?
Nah man I don’t care. It’s an arcade type game mode. It’s supposed to be difficult.
Difficulty is one thing, being tedious is another. Having to hide bodies doesn’t make it any more difficult, but it does make it far less enjoyable to play.
Yeah all exactly the same as a normal ET

i forgot to hide the targets body then it got put in a bodybag

