I really don’t get iO anymore as well. Still love the game, but why did they stop to hitman?
Hitman: Big open sandbox, not only multiple but lots and lots of different approaches, mix of social stealth, accidents and optional action, lots of experimentation.
But for months now almost all of the new stuff we get is completely different. Very strict, almost linear missions (not linear per se, but less “do it how you want to” instead more “find the one specific way to make it work”), always some kind of complication, many of them against the Hitman gameplay style like no changing costumes (removing the social stealth aspect, simply reducing it to “crouch to not be seen”, great -.-) and and and and.
Just does no feel like Hitman anymore, everything from the escalations, 7DS, now this arcade…
I hope that 007 will be like Hitman, and I mean like Hitman-Hitman and not like what it envolved to the last months
EDIT: To put it in other, simpler words: I love Hitman for this loop: “Hm, how can I do that? Will that work… ooohhh no shit shit hide, phew. Maybe that way? Ah, nice, I could… oh damn, he mioght see me, I should try that” and so on and so on.
But all those escalations, the 7DS, now this Arcade is more like: “Maybe I can do this… NO FAILED BACK TO ZERO! Okay, damn, let me try this again, this time that door… NO FAILED BACK TO ZERO! Oookay, let me prepare a third time, I guesss I could just NO FAILED BACK TO ZERO!”
Even if “I restart to get a better result” and “the game forces me to restart” might be eventually the same thing, on is my own motivation (good thing), the other one is frustrating and infuriating (bad thing).
I just don’t get it.