Every player gets the chance to complete (or fail) them once unless they miss all activations of them.
Please use an existing topic for this matter. Or please realize that it is a dead horse topic because of the huge number of threads about it:
So, I looked around here on the forum, Youtube, etc. and never found a definite answer on if certain Elusive Targets will ever come back? I know this was asked quite a bit during Hitman (2016), but I personally think that I see no harm done in letting players have a another chance to kill missed (and only missed, not failed) elusive targets. I, ironically enough, scraped together enough money to buy the game only two days after the Undying target’s time limit expired. If someone were not able to…
I am probably beating a dead horse with this, but I personally have a love/hate relationship with Elusive Targets. I understand the purpose is to make it a challenge, but I would like the ability to replay previous targets. This allows for players to try more ways to take them down, and if they made a mistake that cost them Silent Assassin rating, to achieve that rating. Maybe release it as a Add On pack? This also allows for players who did not get the game at launch to try their hands at them …
Hi, quick question about Elusive Targets. Back on H2016, once they had trotted out all ETs, they re-ran them all (roughly) in order as a second chance for late-comers. I’ve missed out on most of the ETs so far, so I was wondering if IO have confirmed any plans to do the same this time?
Can you please make elusive targets re-doable again because sometimes mistakes happen?
Only when you complete/fail for the first time, the scores will be updated to the server. For all the other explorations and tries, it is for your own fun and comfort.
What do you guys feel?
While I fully understand that Elusive Targets are meant to be a one time thing for leaderboards, rewards, and even for something as simple as those that want to have a pretty “Eliminated” on the elusive target portrait, which is all fine…
But why is the content locked off forever just for pure gameplay re-playability?
It seems like considerable development time and cost goes into them with animated openings, voice over Intros, as well as paying money for guest appearances such as Sean Bean, so…
Dear IO Interactive,
I have more than 200 hours spent on HITMAN 2016, so needless to say, I like your game a lot. I also enjoyed your Elusive Target as it really ups the challenge and the adrenaline to kill your target with that one chance you get, though I missed some of the targets due to unforeseen circumstances.
However, I implore you to make a simple change, something what I believe will be extremely well received by fans worldwide:
Please allow us to get that one chance to kill our elus…
It’s my wish. I began playing Hitman with H2 and i missed a lot of elusive targets from H2016 and, besides that, there are some i’d like to play right now and i can’t because it’s time-limited content.
Pls IO, it can’t be THAT difficult
Note that these are only the threads of Hitman 2. You can easily quadruple it with H2016.