This was a fun one to figure out! Surprised my time is able to beat yours and ColdDayinHell’s as well.
That was a solid run. I got annoyed at the last guard’s route so I settled with my time.
Definitely will take longer with the any of the civilian disguise starting points. So tried with the biker starting point (there’s a shotgun lying right there) and managed it in 2:50. Basically the same strategy as the previous one, instead I eliminate the shotgun target at the last and then gun for the same exit. 5 seconds or more and the body probably gets found.
Nice run! Glad you like it.
I took far took long on the final guy as well on mine and tried luring him over to the cars, and weirdly it was hit or miss whether the first guy got spotted later in the run, so I opted to always move him. I feel like there is definitely a route where they can all be killed first go with no waiting/moving but it would require some very good timing!
Wayyyy too much RNG to try that lol.
Not sure how interested people are in custom made Elusive Targets but this is my first go at one… The Benefactor
Summary
Good evening 47.
Your target is Claudio Muli, owner of Italian Tobacco giant Soffocarlo, and one of the key benefactors of Marco Abiatti’s Mayoral campaign.
Our intel suggests he is in Sapienza for a private business dinner and will be meeting with Abiatti and his advisors shortly after.
Taking him out will put a substantial dent in Abiatti’s campaign.
Good luck 47.
Strongly suggest doing it No Instinct/No Indicators for a first run. I’m 98% sure this guys face/cloths are unique, so he should be recognisable. Let me know what you think (and feel free to recreate on PC/PS)!
Xbox Contract 3-04-1888063-20
Are there any complications? Going to recreate it for PC
Thanks! No, just a standard contract with no kill conditions or complications 
There you go: 1-04-5637504-62
This was a really great idea with the smuggled bomb! Did it in 1:20 ![]()
Actually would’ve been great with a time limit. Once you kill any NPCs, they should be automatically tagged as targets. There are so many ways in which the contracts mode can be improved, but it’s just sad that IOI don’t give a shit.
Only four days left until KevinRudd is back from his ban ![]()
Loved this contract, did it in many ways and replayed it a few days ago:
Sniper Assassin: Laundry Roof
He better be ready with some dope ass contracts ![]()
Jokes apart, why was he even banned? Feels weird seeing a popular name being banned here.
Long story short: he crossed the line.
Hope once (if) he returns, he will never do the same mistake again
Little something for A Day on the Moors:
I played this for a good while to try and cut it down to 2:06/2:07, which I’m sure is possible, but the inconsistency of my aim on the Sieker shot alongside the varying times at which the conversation between the two guards would end for the last target proved too much. What did your 2:11 time look like? @Crewdy
Huh, I hadn’t though of using the Sieker for some reason. Mine was pretty much the same route, but I would move the 1st and 3rd guys a little bit, panic the gardener at the 4th guard, and then hide his body, by that point the 5th was already walking back the other way.
If you were quick enough, you could maybe Sieker or Emetic Grenade the left guard and then grab the 5th guy, would be a risky strat though and would need a spot on shot from a bit of a distance.
There’s a clear shot on the guy next to the last guard from behind the shrubs just after climbing the wall; the target can still take an age to walk far enough back not to be spotted by either security by the door or strolling lady/Columbo though.
I’m sure some kind of combo will speed up that last kill a little. Might give it a few more tries later tonight when I’m back on. 
Nice contract! And good choice for elusive target, he is pretty unique looking. My run wasn’t the fastest, but I’m proud of the number: 4:07 


