I’ve moaned about this once or twice but I thought I’d float the idea that 20 contracts a month is a bit too much so maybe should be reduced. To work out a decent run takes enough time out of one day that two every three days is just too much.
Yes, I don’t have to do them all, I realise, but the concept is still slightly off-putting. I’ve done them all, well, 169 of them with 52 outstanding right now as I’ve only just got to the April Fool lot.
Maybe some kind of up-front complexity grading system might help, one to three or five stars with one star being “final test contract” or “miami contract” and eleven stars being “fall season preview” so that we know what we’re letting ourselves in for before trying.
I’m sure I can’t be alone in wanting to do all of it and do all of it with five stars. It’s beginning to feel like a chore right now; the individual contracts are fun but the (admittedly-mostly-self-imposed) weight of expectation detracts.
Please don’t misunderstand - this stuff is all good, all community-orientated and so on and so forth. It could be that I’m just not very good at the game and it takes me 10 hours to do something where other people take 10 minutes. Or maybe I’m just a miserable git. Or something but maybe someone is going to agree!