First Impressions and Small Details

The fact that most of the content from 2 is here, and there’s progress carryover, suggests to me that I was wrong about suspecting Hitman 1 not doing it was purely an IO move. Square must’ve not wanted it. This might also be why Hitman 3 changes even less than 2, they wanted to not break any legacy content and I am a little disappointed but also relieved because it’s great to have an excuse and also the ability to just jump in and experience all the Hitman 2 escalations I loved.

One thing that bugs me though is that the escalation challenges not only sorted aren’t in order of 1-11, but instead in. random order. But also that the challenge uses numbers instead of Roman numerals for example. So it’s looks like Escalations Track 1.1/11, instead of Track I, 1/11. Which’’d look better I.M.O.

2 Likes

IOI bought the rights to Hitman from Square Enix in their buyout, but it didn’t come for free.

Square Enix owned the rights to Hitman as their owner, and IOI paid Square Enix to buy the rights of Hitman from Square Enix.

Square Enix probably still makes money off sales of Hitman content, and IOI probably still has debt to pay every month to Square Enix, even though IOI are now independent.

So it isn’t as if Square Enix didn’t want the Hitman IP – They sold it to IOI for a price.

Is it me or is it harder to get mastery 20 in H3?

8 Likes

Yeah either they have altered the point values or it is due to the reduction in the number of challenges (or both).

it’s legal, took IO long enough

The votes talk for themselves.

5 Likes

I think some of it is reduction of challenges. In H2 you’d get for example sniper assassin for casual, professional and master at the same time just for completing it once on that higher difficulty.

Then think of how many you’d get for sosa

1 Like

Also having your gun drawn is just generally not a good time to be fumbling with the camera, it really helps if you can set everything up beforehand.

3 Likes

the cut long coat with gloves slams all the H16 suits :triumph:

and don’t get me started on the number 6 with gloves

imo the suits in H3 are the best, love the neon city coat, the cut long coat and the one I mentioned above, they just slap.

the only H16 suits I liked were the ETSA suits and the requiem suit, which don’t really count.

I liked what was before, either way, it’s confusing to see somebody like a deleted post

1 Like

I’d rather have it be locked but have 47 directly in the middle of the camera and have the camera zoomed out more.

2 Likes

Btw did IOI release a new financial statement this year/late last year? I like reading those when they come out.

I was shocked about some of the new screams/ crying sounds they added for npcs that get shot or are panicking. Some of them are very gruesome, i like it!

3 Likes

They did for 2019 - 2020.

Cake summarized it pretty well from the archive forum.

1 Like

It didn’t do any harm :confused:

Question!

I’m currently doing all the masteries and I’m still in Dubai. And I manipulated the fence in Ingrams penthouse and he fell to death. But, I didn’t get the Steep Task challenge? What have I done wrong?

Search in YouTube for the challenge. That’s a good source. I don’t know if MrFreeze2244 has uploaded or not, but he was a great help to me finishing H2 challenges.

1 Like

I haven’t done it myself, but if tampering with his railing involves him leaning on it and falling to his own death (a la Athena leaning against her clock) while 47 sips whisky at the bar halfway across the map, it might not count as “pushing, dumping or pulling” him. 47 might need to get hands on for Steep Task.

2 Likes

I believe you have to push him by yourself

2 Likes

Yep, did it myself and it worked. Well well!

Thank you!

1 Like