When we released GOTY back in November '17, we announced some improvements for Contracts Mode in the release notes and introduced 11 new Complications that could be toggled on or off.
Now that the dust has settled on the implementation of those changes and that we’ve seen the impact of complications, we’d like to get some input from our players on what else you would like to see improved, changed, adjusted, updated etc in Contracts Mode specifically.
This will help us get a sense of what improvements we already have in motion and see if there are any so-called “easy-wins”, which in this context means something that is relatively easy to implement that many players request. All in all, anything in this thread will help us prioritise. Please don’t see it as a promise.
To keep the feedback focused, please stick to 3 individual points and be as clear as possible.
If you absolutely need to go into more details, please do so at the end of your post. I’ll be collecting the data and need to keep the three points as clean and clear to understand as possible.
Use this format:
My top 3 suggestions for improving Contracts Mode are:
EDIT: An additional note. I’ll keep this thread open for 2-3 weeks to give everyone a chance to reply but also to have a cut-off date that allows me to collate the feedback. I’ll update when that’s about to happen. Thanks for the comments so far.