# Freelancer - From CTT to Launch (balances, and changes)

**URL:** <https://www.hitmanforum.com/t/freelancer-from-ctt-to-launch-balances-and-changes/17631>\
**Category:** Freelancer\
**Created:** [January 19, 2023, 2:15pm UTC](https://www.hitmanforum.com/t/freelancer-from-ctt-to-launch-balances-and-changes/17631 "2023-01-19T14:15:35Z")\
**Posts on this page:** 1\
**Showing post:** 158

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 23, 2023, 1:43am UTC](https://www.hitmanforum.com/t/freelancer-from-ctt-to-launch-balances-and-changes/17631/158 "2023-01-23T01:43:32Z")

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> [@thrison](#):
>
> Not at all relevant to this -

Completely relevant, because _this_ -

> [@thrison](#):
>
> This is an actual issue that discourages the player from ever using a specific gameplay element

Is no different than keeping completionists from being able to play how they like because of conflicting objectives.

> [@thrison](#):
>
> because your thing is a perceived issue.

This is a perceived issue for _you_, because -

> [@thrison](#):
>
> that is new and unique to this mode.

This is not an essential gameplay element, and again, the risk of using it plays into IOI’s desire to make players take risks and face new challenges.

Whining about it won’t make IOI just change it.

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_[View the full topic](https://www.hitmanforum.com/t/freelancer-from-ctt-to-launch-balances-and-changes/17631)._
