Freelancer - General Discussion

In the trash where it belongs, obviously. :innocent:

Eh… Well, I was using the FL Variations mod, but how am I supposed to get out of this?

It was an alerted territory, and I didn’t see any other way to get out of this screen. So, Alt+F4 it was. >:-/

I didn’t pause and select Exit, I just walked over to this spot.

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You just have to press OK and turn around and go the other way. It’s a badly written warning and it should really say something like ā€œif you keep going this way, you will exit the mission before completing the objectiveā€.

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Last night I lured 9 suspects to the Bell Tower in Sapienza, dropped the bell on them… and none of them were the target :joy:.

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So what’s the most work you’ve done for a perfect run? Yesterday, I got assigned a target in the Sapienza biolab along with Don’t Change Disguises and Hide The Bodies. I ended up needing to kill just about everyone in the biolab cave except the target along with a few guards from the basement of the villa. It took over half an hour, I did get my perfect run bonus though.

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I’ve finally just managed to unlock it at level 76.

It’s really cool, gives me them Silent Assassin vibes :grin:

Well, that was humiliating. Had my ducky gun in a showdown - got cornered by a couple of suspects on high alert - fired at them and… one of them was carrying a bomb. Shot the bomb and blew myself to smithereens.

Here we go again.

Also, Diana’s voice is so comforting. Does anyone have a spare million squid so I can pay Jane Perry to read me bedtime stories?

Edit: quid, not squid. Something tells me Jane Perry does not accept fish as a form of payment.

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One thing i rly like about freelancer is that like escalations and arcade mode, i dont have to worry about the SA rating. Dont get me wrong, i love playing SA style (even more so SA/SO) but after years of playing the new trilogy i just wanna start blasting and not give a damn about the rating. Not to mention the shooting feels really good in Hitman.

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That’s hilarious.

My best (and most fun) run so far was Colorado, SA PO, but I decided to make it SA/SO. Had an objective of loud pistol kill.

2 targets, no restart, under 8 minutes, If anyone wants to watch.
Sorry had to pause but it’s short.

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Watched skyfall tonight, so decided to don the tux for this freelancer run. I can’t believe we’re going to get a bond game from these people, I genuinely can’t wait.

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Just now realising you can hope the fence by the western bridge… wish I’d known that.

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If I’m mistaken and these are simply bugged somehow, let me know, but:

Today’s annoying Freelancer fact:
The ā€œNo Firearmsā€ objective and the ā€œNo Firearmsā€ part of ā€œSilent Assassin - No Firearmsā€ are not the same thing.
When shooting NPCs with a dart gun the ā€œNo Firearmsā€ objective will fail, while ā€œSilent Assassin - No Firearmsā€ will not, as long as you don’t miss the shot.

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Finally obtained yesterday all weapons (except the ancestral knife - because I’m mastery 59, very close) and tools (except the elusive coin of course) :slight_smile:

However, I still never unlock ā€œa worthy sacrificeā€ challenge,because I didn’t have enough money to unlock it and I have previously spent my money on last weapons and gears.

Now, I have more than 100000 merces. To be honest, I would like to keep my tools. Can I unlock this challenge wihtout losing my tools?
I’m not sure about the game mechanic. Do we lost half money when we fail a mission, a campaign or when we die?
Thx

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Tools are relatively easy to replace. Just don’t try to unlock that challenge in Hardcore. Not sure it’s a bug or feature but apparently losing 50,000+ in HC won’t unlock the challenge.

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If I had to guess, it’s because losing a campaign in Hardcore doesn’t ā€œreduceā€ your Mercers by half, it simply ā€œsetsā€ them to zero; a semantic distinction I know, but one that a programmer could understand.

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Or an attorney :joy:

It’s not the end result that is important, it’s the process.

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Ugh, I hate that saying and all it’s permutations.

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Or maybe because they didn’t want there to be any rewards for losing in Hardcore Mode.

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Rather like the loading screen tooltip which says dying in a mission ā€œā€¦ will have great consequencesā€. To clarify: IOI means ā€˜great’ in the sense of ā€˜the Great Depression’ or ā€˜the Great War’.

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Quick question, does a leader flee if KO them with an accident/sedative? I noticed that when you accident KO a target in any gamemode everyone who sees the body will get alerted.

I keep getting the make target slip and sedate objectives on showdowns and don’t want to fail a campaign for that stupid thing.

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