# Freelancer Ideas

**URL:** <https://www.hitmanforum.com/t/freelancer-ideas/22079>\
**Category:** Wishlist\
**Created:** [September 17, 2024, 7:52pm UTC](https://www.hitmanforum.com/t/freelancer-ideas/22079 "2024-09-17T19:52:03Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Fe2o31](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/fe2o31/32/86298_2.png) [@Fe2o31](https://www.hitmanforum.com/u/Fe2o31)\
**Post date:** [September 17, 2024, 7:52pm UTC](https://www.hitmanforum.com/t/freelancer-ideas/22079/1 "2024-09-17T19:52:03Z")

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So, I’ve been thoroughly immersed in Freelancer for a couple months now … trying to get all the challenges done … All that I have left is Prestige 10 and Top Dog (81/100) … I have some suggestions for IOI, but feel pretty certain they will not respond.

1. When completing a Campaign, the Top Dog counter should update and appear so you can see your status.

2. If you complete all the objectives during a mission, your Perfect Run bonus should include a 1,000 merces in addition to the XP.

3. Increase the merces as your Prestige Level goes up. I think it does up to Prestige Level 5, but it really should until Prestige Level 10.

4. Put disguises in crates so that you can tote them around and change into a new disguise if things start going south.

5. Certain challenges (like Top Dog, Employee of the Year, etc.) should increase your loadout capacity.

Also, check out some amazing ideas from @Shade :

> [@Freelancer Upgrade (Ideas of enahnce freelancer mode)](https://www.hitmanforum.com/t/freelancer-upgrade-ideas-of-enahnce-freelancer-mode/21040):
>
> Freelancer mode is something what I was always wanted in Hitman game from start, so I’m loving it, but of this isn’t 100% what I would like to see. I know its some kind of budget free addition to game so we can’t expect to IOI will redesign in full scale. But I have few ideas which could enhance experience with this module - without any hudge effort from development. The biggest issue with Freelancer is that we have a hudge… hudge amount of money but there isn’t any economics and empty hideout …

and from @genospizza :

> [@More and improved prestige objectives in Freelancer](https://www.hitmanforum.com/t/more-and-improved-prestige-objectives-in-freelancer/18737):
>
> A lot of the prestige objectives in Freelancer have issues in my opinion. Different players have differing opinions on which PO’s need to be altered, but from what I’ve seen the complaints fall into a few categories: The timed missions are too demanding and/or tedious, with narrow time limits and obnoxious timer reset conditions. Collateral kill objectives are unreliable, with the firearm variant being the most RNG-based. Silent Assassin is just too steep of a requirement for some randomly-gen…

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**Author:** ![Count.Rushmore](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/count.rushmore/32/173_2.png) [@Count.Rushmore](https://www.hitmanforum.com/u/Count.Rushmore)\
**Post date:** [September 17, 2024, 8:41pm UTC](https://www.hitmanforum.com/t/freelancer-ideas/22079/2 "2024-09-17T20:41:37Z")

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> [@Fe2o31](#):
>
> Put disguises in crates so that you can tote them around and change into a new disguise if things start going south

You know that you can take a disguise from almost any NPC in the game, right?

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**Author:** ![Fe2o31](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/fe2o31/32/86298_2.png) [@Fe2o31](https://www.hitmanforum.com/u/Fe2o31)\
**Post date:** [September 17, 2024, 9:44pm UTC](https://www.hitmanforum.com/t/freelancer-ideas/22079/3 "2024-09-17T21:44:29Z")

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yeah… it’s just to spice it up a bit… it’s unrealistic, but different
