Freelancer - Pre-Release Discussion

Maybe I’m the only one here, but I don’t feel the vibe about Freelancer. I was more excited for the new map (Ambrose Island) released in past July.
I didn’t have the opportunity to play Freelancer CTT (as I played H3 on PS4) but I’ve watched gameplay videos about it (I don’t care about being spoiled) and it didn’t convince me.

I know that many concerns were addressed (notably in the last IOI’s news). I’m welcoming some changes like:

  • Addition of base payout (playing a mission without rewards is quite frustrating in such mode).
  • Insta-lockout buffed (grace period could help to manage with such situations).
  • Number of suspects have been sclaed down (having to compare between 12 suspects, all of them alerted and suspicious would be a tough job).
  • Balancing some challenges: everybody doesn’t have the time to be commited on playing Hitman. To be honest, I do hope that there is no reward attached to those challenges!

Still, I’m not excited for Freelancer. I enjoy Hitman because it allows me to play a mission and finish it in a short period of time. Because of job and family, I can’t play it every time. It’s not like a mutliplayer game where you must be commited to them to get the same items as the others…
At first sight, Freelancer seems to take this road. Playing a single campaign seems to be quite long (several hours) and I don’t know if I’m ready for this.

But I’ll give a chance to Freelancer and test it. Maybe I’ll start to appreciate this gamemode as much as I love the Hitman game in general.

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