Girl Power Featured Contracts

Finished this one with no, eh… “breaks” (due to being spotted when I have a final target :joy: ).

SA 14:47.

Seems like you’ll have a more or less central hub. This one just takes some strategy and good knowledge of game mechanics, etc. (Watching speedruns I realize I don’t know :poop: ) However, I could only seem to get one target with a gun lure because she’d normally go outside to puke. :confused:

Unless there was some other event that had to take place to make her go to another area closer to an actual bathroom. Like KAI malfunctioning. :man_shrugging:

This was a good contract. :+1: Makes you think!

Took me a couple tries… Didn’t do a very efficient run at all. Like, “I’ll need that flare to use the helicopter exit!.. (sigh) Alright, let’s go get it.” :expressionless_face:

And of course, The Constant has to be where 47 is! So you have to make a disturbance to get one of the targets up to where you are, but Connie gets scared and has to w u n away! :sob: And the nearest guard needs to stay on him like stink on poo! I eventually got him. Was an interesting and fun contract. You just have to be very selective in how you kill your targets. :+1:

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