Hitman 2 (2018) Announcement Discussion (Gameplay included)


#1134

Okay so an NPC says “Such fun, much wow.” ummmmmmmmmmmmmm
image


#1135

Was on the steaming. Like I said, just a simple we1911 with pachmayr grips and a silencer


#1136

Well at least that confirms that the Miami footage is Alpha Gameplay.

Panic stations over for people stresssing out over 47’s face.


#1137

It’s confirmed that the demo these players are playing has it restricted to that only kill.


#1138

They were asked if there was going to be co-op for the story missions, but I didn’t hear the answer. They did smile, though.


#1139

The answer was “No plans at this stage” (not exact wording).


#1140

Oh, okay. Thanks. Watching quietly at work here.


#1141

Celebrity Elusive Target in HITMAN 2 confirmed (somewhat)!


#1142

Strain seems to not know that lol


#1143

So, what have we got so far?

  • Non-episodic
  • Two expansions
  • Briefcase
  • Mirrors work
  • Blood pools noticed
  • Sniper Assassin/Online co-op
  • New Sean Bean character
  • Miami level
  • Door opening animation
  • Some new items confirmed
  • Hiding in crowds; hiding in foliage
  • PIP is back

Did I miss anything?


#1144

PIP feature.


#1145

Called it… :frowning:


#1146

I don’t think blood noticing is a thing…


#1147

Where did we see him?


#1148

So blood pools are an actual mechanic now and people notice them?

The fiber wire might have an actual use now lmao.


#1149

He’s doing the VO in the trailer and they confirmed that he’s not playing the Shadow Client.


#1150

damn.Still could happen later on.


#1151

I’m kind of glad really, Hitman is 47’s story. I don’t mind the Co-Op Sniper Assassin Game Mode, but I don’t really want them two creeping into the story as playable characters if I’m honest. I don’t mind if 47 interacts with them during the story though.

Just my opinion of course.


#1152

Nah… a new game/ season was the perfect chance to do it. I don’t think they care about that


#1153

Well, the art direction of this is quite stunning. I love how it looks. Based on what I’ve seen so far it also seems to have a good layout, and considering there’s more areas to see (stuff was locked off in this demo) I’m thinking it might be appropriately large.
Also, PiP does seem a lot less clunky than in BM. Might actually leave it on.

Looking forward to more.