Yup. I say get rid of the fast fiber wire animation shown at the end of the gameplay trailer on the mascot, if they keep the one fiber wire animation with the kick and made others that lasted just as long and looked like there was some sort of struggle, brought back the cord itself, and kept dragging in it would be much better. Also, let us fiber wire seated targets, please. That was another thing sorely missed in the last game.
Do you have an example ?
Thank you mate, elevators are back!
I’ll hope they will work in full version.
Also, it would be nice if @Travis_IOI make an AMA or atleast fast FAQ after E3 (regarding blood pools, elevators, mirrors and etc.)
I wouldn’t get my hopes up immediately tbh. The minimap shows no icon inside this elevator or any other appearing in the video. I understand that it’s probably removed for this presentation version but there’s a slight chance we don’t have the mechanic. (You know, just to not get completely disappointed at the end. )
This community gets excited by some of the most odd things when it comes to games. Who else would get excited about elevators, briefcase and mirrors, if not a hitman fan.
What’s the bet right now that they don’t put an elevator there and you can just climb up it pipe climbing style?
A lot time has passed between Colorado and the first mission of this game. It’s doubtful that she’s still in Berlin. Especially after the ICA discovered their base and kill every of their key members there. The operative in the field probably went into hiding afterwards and tried to reorganize themselves. At this point she could be anywhere in the world.
I actually wanted that gun to be used by bodyguards
This place looks like where Robert Knox will go after Target Lockdown. Pay attention to that guard behind him.
I’d love to see differnet tiers of guards using different pistols
This will be my favourite kill if it will be possible. That shark looks like hungry. The last who became shark food was Vaana Ketlyn
Yep, QTE in combat isn’t particularly fun. Though, with the fibre-wire it’s the problem of it being nothing more than ‘Press X to execute.’ All it’s uniqueness is comepletely gone. You just trigger an animation.
And here I though I couldn’t be more excited about Hitman2.
Can’t wait to finally play it.
Most certainly, sir. Let me just get the key…
Yes, that’s true.
Even this part is sadly lacking in variety.
Is it a light switch? I wonder if it’s merely a decoration or an actual feature in the official game. And if it is a feature, it’d be cool we can just turn the lights off thus hiding as many bodies as we want.
That’s a good idea!!