This thread is all about mechanical changes of HITMAN 2
The list will keep updated. Post what you may miss here, ask your questions and share your experience what you found out.
!! Please no SPOILERS about mission details, targets etc. until 13th november !!
Still Works / Works in the same way
Patched Out / Not anymore in HITMAN 2
Still exists but changed
/ Added / Improved
-Controls (On/Off, button assignment, equipment, Purist)
-Body found with Accidents, Poison SA
-If a targets finds a body but then you kill the target, does the No Bodies Found bonus stays intact or is lost like in S1?* No Changes
-Fire Extinguisher (radius, knockout, …) FE is now Non Lethal
-Propane Flask (smokers, leak, lethalness, generator) Throwing leaks it now. If you pick it up again it’s not leaked anymore
-Breaching Chargers (FE, Propane, Distraction, Flying Swords) Only 1x BC in loadout, FE/Propane aka Portable Accidents works, BC only open doors by putting it on the surface, No more Insta explosion
-New Explosion Radius Lethal, KO, Like Legshot (stands up again)
-Rat Poison/Emetic Poison (Blind and def, Puke places)
-Lethal Poison (animation, can syringe now poison a glass?)
-Noticed Kill (Witnesses Mechanics) You can shoot your target from the front and get SA
-Bullet Distractions Distraction like before,Upstairs/Downstairs luring still works, 3 shots on same spot and you get spotted by security
-Sharpshooting (Piercing Multikills) :
-Panic (Guards, Civilian NPC, Crowd, Loud Gun)
-Target Lockdown (Not getting spotted by vip target guards when trespassing)
-Crowd (Hiding Radius, Weapon in hand->reaction?)
-Can you throw things higher than in S1? Yes
-Foliage (Hiding Body, Weapon, Sniper Point )
-Instinct (Can we run now while instinct on console?) YES WE CAN
-ICA Space Program
-Running/walking/crouch/open doors flow comparison to S1
-Doors: Closing, Lockpick, shoot, explosion, coin
-Difficulty (Casual, Professional, Master)
-Unconscious NPC (Guards wake up, paramedics, NPC wake up by themselves?)
-Puddles/Overflowing sinks (electrocution kills)
-Target tagging through scope?
-Still maximum 5 targets?
-Search function (by username, exclude complications, by rating)
-Platform exchange? (recreating for other platforms)
-Longer briefing than 500 words?
-Targets deleteable, when contract finished but not saved yet?
-New complications? (Loud gun, ballistic kill, excluding methods)
-Lethal throw/melee for a weapon?
-Other Difficulty (Pro Mode?)
-All friends now shown up in search function?
-Still Any Method when used Rat/Emetic Poison before a killmethod? While contract Any Method, but when contract is finished, the right killmethod
-Legacy maps also for contracts mode? Yes
Leaderboards /Scoring System
-Time still biggest factor after SA?
-Suit Only Leaderboards?
-Bonuses (only headshots, body hidden, piercing kills,…) Level Points
-Statistics (weapons used, kill method counter)
-All friends now shown up in list (PS4)? Yes works perfect
-Long range body shots still undetected? (To lure guards)
-Witnesses/Noticed kill/Spotted/Body found You can be found trespassing or seen by enforcer without loosing SA (all difficulties), as long there is no crime noticed
-3 sec rule before exit (Noticed Kill)
-fist punch? (spotted, witnesses)
-Sharpshooting (Face to Face) (Piercing Multikills)
-Guards spot your position
-Wallbang? Wallbang-Spots Round lamps
-Accidents (Body-shots and then fall)
-Piercing surfaces (glass, bushes, wood?)
-Loadout You can have 2x Sniper Rifles in your loadout now
Proximity Tasers (Electrocution kill in puddles)
-Save place mechanics (Civilian, Guard, Bomb delivery)
Loud Gun Trick
Coin Key to open door (NPC use)
Poison a drink/Illegal action while crouching still undetected?
Bump weapon drop
Wallbang through round lamp