HITMAN 2 soundtrack


#143

AVERY! I am such a fan, have been for about 2 years, cheers :slight_smile:


#144

That’s awesome, thank you very much! And thanks for all of the Hitman music you’ve shared. I’m surprised that there’s no soundtrack to purchase yet (at least I can’t seem to find it). Keep doing what you’re doing. You’ve got a subscription from me :slight_smile:


#145

My pleasure and thanks :+1:


#146

mix by @Salem (he just joined hmf)


#147

Very Nice! Good Mix, I think that Mumbai is most peoples favorite level


#148

Hey @Salem, I would be totally happy to hook you up with the pre converted files for columbia because it is an absolute pain in the arse to convert all of them. I have over 200 of them from 6mb going down to files that are only 500kb in size. I have also pre named some of them that I have used in some of my videos such as the town music, statue band and stuff like that so if you are interested hit me up :slight_smile:


#149

I was doing the fish challenges in Miami and was around the aquarium, exhibition area when I got spotted by a Kronstadt engineer and killed him…

This track played that I had never heard before… it was like ‘regular Miami but shit is about to go down’ before it went into the combat music…

It only lasted a minute or so but it was awesome.


#150

Intresting… I have never heard anything like that before


#151

Yes I have played that map a lot and not heard it… it was sort of the music that plays usually there but sped up and with a slightly different beat before transitioning into the music you get when being hunted. I’ll look at the Miami extra/side tracks on YouTube and see if I can find it.


#152

Hmm okay, I have not seen it after extracting over 200 audio files in game lol


#153

Finally, yay, so far I had been lurking for a few months. Though to be honest it’s mostly so that I can share or submit contracts. :stuck_out_tongue:

@AdminSR1 Yeah, it’s a pain to convert the Ogg files to a wav format readable by Vegas. But it’s okay, I’ve done the most part of it. I prefer not renaming them usually as they’re already sorted out by their hexadecimal names. Makes it easier to mix afterwards as you’re able to group them faster.
Colombia is probably going to be the hardest location track to mix since it’s scattered across different packages, with a ton of really short jingles (I totally believe your 200+ files) and even unused parts, some of which were included in my precedent pre-beta version but didn’t make it to final release.

@Justin_B Are you sure it wasn’t just the “suspicious” track? Anyway if you try to look for it, it would be in the location custom mix since it’s part of the map’s OST, side tracks is solely for radio songs and ambient stuff like that.
Suspicious tracks usually have a few variations but I only include 1 or 2 of them with the most instruments/rythmics in my personal mixes since they’re so repetitive.

Also I’d like to add that I’m open to suggestions like Admin, including Hitman 2016 ones. And when I figure out a faster conversion method I may be uploading (out of context) ET dialogue in the future.


#154

@Salem No worries! :slight_smile: Don’t tell me you are converting the .wav files found in wwem to .ogg files by hand! I wrote a script that I that converts .wav to ogg using ww2ogg. As for .ogg to .wav , well that is annoying lol


#155

Lol, don’t worry I’ve already converted all (natively unreadable) extracted wav sound files in the whole game to Ogg with scripts. It’s just that I have to do the reverse operation, manually for now, in Audacity to get 32-bit wav files, as my version of Sony Vegas won’t read the Ogg files.
But if you know an automated way to do that, I’m taking it!


#156

Vegas doesn’t support .ogg? Damn, I guess I am lucky I use the Adobe Suite…

Umm as for a way to automatically convert .ogg to .wav I will see what I can find!


#157

Okay my Mumbai collection is up: https://www.youtube.com/watch?v=7BbXFcP4jOY
No audio spectrum effect, file size was to big lol


#158

Nice. You guys keep on delivering da best…


#159

@Salem Ok so I was looking into a way to reproduce .wav’s and have found a few Windows PowerShell commands but I am still working on it. Also just thought I should warn you there is a track in some of the package files (I am pretty sure it is in columbia) that gets blocked worldwide when uploaded to youtube. It is a gramaphone type of track so steer clear as I had to re render a 3 hour video because of it!


#160

Found your new one pretty fast… @AdminSR1, tnx again 4 all the work you put in…

#161

Hello all,

I thought it would be a good idea to make a program that can extract audio files from both HITMAN 1 and 2 because there are always going to be people that will say “oh but you forgot this” since there are thousands of files in-game. Therefore I have wrote a program that will do it all for you with included instructions. Hope this helps some of you out!
P.S HAC stands for Hitman Audio Converter.

This post is now outdated.
To get new versions see here: Hitman Audio Converter

Program:

[Stable Release]
Version 2.0 - https://drive.google.com/open?id=1SHsrnKEhVJumqAGlMd32W2GtKHosVeZ4

[Older Versions]
Version 1.8 BETA - https://drive.google.com/open?id=17QvsnyqXqs5uP5ITWqyDu8G21-obBoQl
Version 1.7 - https://drive.google.com/open?id=1_6KRfc1gSJIgC8UDgDy39WzBzameFiVE
Version 1.2 - https://drive.google.com/open?id=1x-Kgbnx7gk492BsHw_ZTAaPGSbBkFoXJ

ALL THE FILES BELOW ARE INCLUDED IN THE PROGRAM LINK ABOVE.

Source Files (For Credit) [Warning the first two will instantly download]
QuickBMS: http://aluigi.altervista.org/papers/quickbms.zip
Hitman Script for QuickBMS: http://aluigi.altervista.org/quickbms.htm/hitman_2016.bms
ww2ogg: https://github.com/hcs64/ww2ogg


#162

wow that’s awesome, thanks for sharing