# HITMAN 3 - Bug Report Thread

**URL:** <https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963>\
**Category:** Player Support\
**Created:** [January 21, 2021, 11:00am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963 "2021-01-21T11:00:47Z")\
**Posts on this page:** 20\
**Page:** 230

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**Author:** ![AnthonyFuller](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/anthonyfuller/32/113563_2.png) [@AnthonyFuller](https://www.hitmanforum.com/u/AnthonyFuller)\
**Post date:** [March 4, 2026, 10:48pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5077 "2026-03-04T22:48:46Z")

</div>

Deploy the previous version of the material, and it’s fine.

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<div class="post-metadata">

**Author:** ![Count.Rushmore](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/count.rushmore/32/173_2.png) [@Count.Rushmore](https://www.hitmanforum.com/u/Count.Rushmore)\
**Post date:** [March 5, 2026, 1:38am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5078 "2026-03-05T01:38:57Z")

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Seems it hasn’t been reported yet, but I found a video on youtube which demostrates the lack of an exit from the mission if you kill a target before she infects anyone.  
@IOI_Artjoms I hope it will be useful. Please pass on this video to the bug squashing team for them to deal with it

[![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/2/4/240caae28c733660eb49b64dc157dc2ac71539bf.jpeg "What Happens If You Kill The Target Before She Infects Anyone? | Hitman: Milla Jovovich Mission") ](https://www.youtube.com/watch?v=fVckM3kxVQQ)

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<div class="post-metadata">

**Author:** ![thrison](https://www.hitmanforum.com/letter_avatar_proxy/v4/letter/t/838e76/32.png) [@thrison](https://www.hitmanforum.com/u/thrison)\
**Post date:** [March 5, 2026, 5:01am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5079 "2026-03-05T05:01:03Z")

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Depends on how you kill her. If you kill her in the lab with a molotov, everything works fine and the mission is finishable. Its probably only if you setup that exact trap you’re locked.

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<div class="post-metadata">

**Author:** ![IOI\_Artjoms](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/ioi_artjoms/32/143352_2.png) [@IOI\_Artjoms](https://www.hitmanforum.com/u/IOI_Artjoms)\
**Post date:** [March 5, 2026, 10:02am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5080 "2026-03-05T10:02:01Z")

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I am always amazed how everyone finds stuff like this. 😃 The best QA team in the world!

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<div class="post-metadata">

**Author:** ![Dribbleondo](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/dribbleondo/32/143384_2.png) [@Dribbleondo](https://www.hitmanforum.com/u/Dribbleondo)\
**Post date:** [March 5, 2026, 11:53am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5081 "2026-03-05T11:53:04Z")

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It helps that players tend to be speedrun/ exploit-search happy for runs.

Incidentally, I do plan on using that briefcase bug before it gets patched. I wanna try something.

If you can believe it, the “glasses going black” issue has happened twice now; the first time was during The Disruptor, where all glasses in the game turned into sunglasses because the material was changed due to the CelebrET’s glasses at the time reused the same material all other glasses relied on. (which is also the case here, though restricted to female lab workers it seems).

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<div class="post-metadata">

**Author:** ![Kevin\_Rudd](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/kevin_rudd/32/191_2.png) [@Kevin\_Rudd](https://www.hitmanforum.com/u/Kevin_Rudd)\
**Post date:** [March 6, 2026, 1:28am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5082 "2026-03-06T01:28:18Z")

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Hello Mr @IOI_Artjoms, this is something I posted long before you were part of company, but it’s an easy fix that makes a visual difference/improvement.

Please forward to the devs:

The TEMP `accessoryitem_camera_a` sets the map’s internal timeofday to daytime. As a result any map that has someone using the camera take photo act will have all lamps that don’t have `IgnoreTimeOfDay` set to true turned off.

Here is **The Author (Sapienza)** which has a photographer in the basement:  
Vanilla

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/a/c/acb23443c1f668ee1adc7640e36932031b70e38b.jpeg)  
With timeofday removed from camera prop  
 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/6/7/672f01850734bcdfcac1a723195f1cd435aef5f2.jpeg)

Here is **the latest ET** which has a photographer at the fundraiser:  
Vanilla

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/b/d/bd25c0cb13ee8ca9ee1fcf2bbe1408b76ec813ce.jpeg)  
 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/3/e/3e9c6205b6a87f86eac6013780d20e9e42cf38d7.jpeg)  
With fix  
 ![Hitman 3 Screenshot 2026.03.06 - 12.16.57.23](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/2/1/2154dd5c7cf68d7d41594d1091b86beb62553c0a.jpeg)  
 ![Hitman 3 Screenshot 2026.03.06 - 12.18.28.70](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/4/b/4b67d666c402a61ebd0cd1757a48d0b79f8bb9d5.jpeg)

This is a really quick and easy fix and restores the intended look of your devs from as much as a decade ago now.

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<div class="post-metadata">

**Author:** ![Guillermo\_Murillo](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/guillermo_murillo/32/6145_2.png) [@Guillermo\_Murillo](https://www.hitmanforum.com/u/Guillermo_Murillo)\
**Post date:** [March 6, 2026, 9:51pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5083 "2026-03-06T21:51:43Z")

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I was playing The Splitter on the arcade and got softlock like this. I was trying to kill the clone with sauna and this happened after I tried to lock the door.

 ![20260306_164747](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/a/4/a47843b5e2546c17556194b1c4f71a11a9fdfb2a.jpeg)

The game was technically still running but I couldn’t move or pause. The only way to exit was to close the game.

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<div class="post-metadata">

**Author:** ![Guillermo\_Murillo](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/guillermo_murillo/32/6145_2.png) [@Guillermo\_Murillo](https://www.hitmanforum.com/u/Guillermo_Murillo)\
**Post date:** [March 6, 2026, 10:29pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5084 "2026-03-06T22:29:52Z")

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UPDATE: This happens consistently if I try to lock the door after distracting this guard using that TV behind him.

 ![20260306_172655](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/7/5/758bd2a904159c271c8a28d13b17e97d5005ea45.jpeg)

If I lock the door without using the TV the game works as normal.

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<div class="post-metadata">

**Author:** ![Lumeros\_15th](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/lumeros_15th/32/148422_2.png) [@Lumeros\_15th](https://www.hitmanforum.com/u/Lumeros_15th)\
**Post date:** [March 7, 2026, 11:46am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5085 "2026-03-07T11:46:14Z")

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Platform: PC, Digital

Location: Dartmoor, Harbringer Arcade Cotract

Description: Couch that Gregory uses to lay on can be used as an elimination tool

Steps to reproduce:

```auto
Start the game
Load the Harbringer Arcade Contract
Go to the room where Gregory lays on the couch and talks with Lilith
Subdue the guard on the porch
Drag the guard by the porch
Check if you can Eliminate the guard with the green couch

```

Frequency: Always

 ![obraz](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/b/f/bf9d326dd7b834dfe25d8ce6ba637b05b4d7bdeb.jpeg)

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<div class="post-metadata">

**Author:** ![thrison](https://www.hitmanforum.com/letter_avatar_proxy/v4/letter/t/838e76/32.png) [@thrison](https://www.hitmanforum.com/u/thrison)\
**Post date:** [March 7, 2026, 9:44pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5086 "2026-03-07T21:44:59Z")

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Steam  
Paris

47 can put his face in the wall if you take cover and go the left on this pilar.

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/d/2/d2370bf69cf6819257bfcb22fc9caeae2aa100b6.jpeg)

Is this how his Instinct ability actually works? 😂

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<div class="post-metadata">

**Author:** ![BlossomFox](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/blossomfox/32/148351_2.png) [@BlossomFox](https://www.hitmanforum.com/u/BlossomFox)\
**Post date:** [March 8, 2026, 11:59am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5087 "2026-03-08T11:59:17Z")

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> [@Elusive Target #38: THE HARBINGER - Patient Zero REQUIEM, ft Milla Jovovich (25 February - 24 March 2026)](https://www.hitmanforum.com/t/elusive-target-38-the-harbinger-patient-zero-requiem-ft-milla-jovovich-25-february-24-march-2026/26267/901):
>
> Here’s some bug reports
> 
> When outbreak begins some low level guards are rounded up into foyer and fundraiser… but if you’re dressed as one it’s still illegal for you to be there
> 
> ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/e/c/ec0d22fa4373da2c00aae1b95881b39c618a497e.jpeg)  
> ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/3/b/3b713b1a8b63c2007020fc32612b1f769f7f031f.jpeg)
> 
> This guy and the one next to him hold pistols like shotguns
> 
> ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/b/cb47119350060cd36840eb2ebd3ba9e226b7252a.jpeg)

Forwarding this here for extra visibility \<3.

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<div class="post-metadata">

**Author:** ![BlossomFox](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/blossomfox/32/148351_2.png) [@BlossomFox](https://www.hitmanforum.com/u/BlossomFox)\
**Post date:** [March 8, 2026, 12:51pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5088 "2026-03-08T12:51:57Z")

</div>

![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/6/6/66b98b270aeea45661519e64760639e3a9bf23eb.jpeg)

The Murder Couch:  
Gregory Carlisle’s room has a dump eliminate prompt on this couch.

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/6/c6cbdda6c3a962bb3c69d593576b879f84fb74d2.jpeg)  
 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/6/3/632f8d70166d842287286bdd28625d654b3d307e.jpeg)

The locker still has a key and can be opened even though there is a chair in the way.

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<div class="post-metadata">

**Author:** ![A\_Raih](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/a_raih/32/6842_2.png) [@A\_Raih](https://www.hitmanforum.com/u/A_Raih)\
**Post date:** [March 8, 2026, 1:15pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5089 "2026-03-08T13:15:26Z")

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PC: Epic Game Store  
Hitman 3  
ICA Facility, Freeform Training  
Mission tile is greyed out with the text: Unable to identify the required content  
Frequency:: Always

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<div class="post-metadata">

**Author:** ![lukefsje](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/lukefsje/32/53370_2.png) [@lukefsje](https://www.hitmanforum.com/u/lukefsje)\
**Post date:** [March 8, 2026, 3:28pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5090 "2026-03-08T15:28:40Z")

</div>

As of the latest patch, Hokkaido’s map still hasn’t been fixed. This applies to all platforms.

The central Zen Garden area as well as the two sections between the walkways to the left and right of the foyer do not display properly:

 ![HITMAN 3_20251202162255](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/9/1/91cfbb6b21b070b6860c57e67ed7f598bef54d73.jpeg)

Here is how it looked in Hitman 2:

 ![Garden in Hitman 2](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/3/7/37e3944ef4822b957073703f81902015368c562c.jpeg)

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<div class="post-metadata">

**Author:** ![Austin\_Schroeter](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/austin_schroeter/32/42474_2.png) [@Austin\_Schroeter](https://www.hitmanforum.com/u/Austin_Schroeter)\
**Post date:** [March 9, 2026, 12:39am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5091 "2026-03-09T00:39:53Z")

</div>

In Freelancer when you get the elusive target pack items for Eminem, Bruce Lee, and Milla, you can buy their items from the supplier but they won’t display on the wall.

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<div class="post-metadata">

**Author:** ![Codename-24](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/codename-24/32/153347_2.png) [@Codename-24](https://www.hitmanforum.com/u/Codename-24)\
**Post date:** [March 9, 2026, 7:52am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5092 "2026-03-09T07:52:00Z")

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They added all of the dlc items to the same part of the wall and you now have to scroll to see them they should still be there

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<div class="post-metadata">

**Author:** ![Firepower](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/firepower/32/145511_2.png) [@Firepower](https://www.hitmanforum.com/u/Firepower)\
**Post date:** [March 9, 2026, 8:11am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5093 "2026-03-09T08:11:22Z")

</div>

If npcs can see through walls, it’s only fair that 47 can as well.

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<div class="post-metadata">

**Author:** ![Tom-Kannaduki](https://www.hitmanforum.com/letter_avatar_proxy/v4/letter/t/f08c70/32.png) [@Tom-Kannaduki](https://www.hitmanforum.com/u/Tom-Kannaduki)\
**Post date:** [March 10, 2026, 5:37pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5094 "2026-03-10T17:37:09Z")

</div>

Description:  
There is a bug in Freelancer’s results.  
1st.  
The XP reward upon mission completion sometimes inexplicably doubles.  
The reason is unknown.  
It behaves as if there were a consecutive clear bonus.  
However, I believe this is actually a glitch.  
2nd.  
The XP bonus for mission completion sometimes includes a “Perfect Run Bonus” every single time.  
This happens even when there are failures on “Payout Objects”.  
The “Perfect Run Bonus” should only be awarded when all four types of objectives are successful: the three “Payout Objects” and one “Prestige Object”.  
It seems strange that XP is being awarded despite failures.  
3rd.  
This is a Japanese language bug: the translation for “Prestige Level Bonus” is displayed as “Perfect Run” in Japanese.  
This means the Japanese results screen shows both “Perfect Run Bonus” and “Perfect Run” appearing simultaneously.  
I believe this is only a display issue, but it’s confusing and messy, so I’d like this fixed.

Steps to reproduce:

1st.

1. Complete a mission in Freelancer mode.
2. For some reason, XP doubles. I don’t know why.
3. It doubles after some trigger, and I believe it resets upon death.

2nd.

1. Complete a mission in Freelancer mode.
2. Fail at least one “Payout Object.”
3. For some reason, the “Perfect Run Bonus” is still obtained even though there are failed “Payout Objects.”

3rd.

1. Set the language to Japanese and start Freelancer Mode.
2. Complete a mission in Freelancer Mode.
3. The translation for “Prestige Level Bonus” is “パーフェクトラン(=Perfect Run)” in Japanese.

Frequency:  
Every time

videos or images:  
1st.

 ![フリーランサーリザルトのバグ1](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/9/7/977e93ddda3886211fd15b0df99b27b940020c22.jpeg)

2nd.

 ![フリーランサーリザルトのバグ2](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/2/7/273fc9e45dc10f9d4ed564075e1e7e99c3536d02.jpeg)

3rd.

 ![フリーランサーリザルトのバグ3](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/8/8/88dcdbf46a9acfe69c89d8b2216648da54a6f040.jpeg)

Here’s the full video of all 18 stages from my recent playthrough.  
You can see in the results that the “Perfect Run Bonus” is marked as achieved even when I failed the “Payment Objective,”  
and that double XP is active starting from Stage 3 onwards.  
[https://youtube.com/live/coj4DbWuddU](https://youtube.com/live/coj4DbWuddU)

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<div class="post-metadata">

**Author:** ![thrison](https://www.hitmanforum.com/letter_avatar_proxy/v4/letter/t/838e76/32.png) [@thrison](https://www.hitmanforum.com/u/thrison)\
**Post date:** [March 13, 2026, 9:45pm UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5095 "2026-03-13T21:45:25Z")

</div>

IO Account

If you redeem a code for the Creator Duck (from the IOI Creators program), it will show up in your account (it is missing its image) but it won’t show up in game. I claimed my code days ago and still no duck.

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/0/c056a17fd3d4e23b618df3e3c4cc57218288911e.png)

Since the items are listed alphabetical, this would be after The Chainsaw Duck if it was showing.

 ![image](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/5/a/5a273954d8f43b51f45b41a01715cc0a51d62e74.jpeg)

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<div class="post-metadata">

**Author:** ![floragato\_json](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/floragato_json/32/148806_2.png) [@floragato\_json](https://www.hitmanforum.com/u/floragato_json)\
**Post date:** [March 15, 2026, 10:03am UTC](https://www.hitmanforum.com/t/hitman-3-bug-report-thread/2963/5096 "2026-03-15T10:03:11Z")

</div>

**Platform:** All Platforms

Disc and Digital

**Level:** Berlin (Freelancer)

**Description** : When beginning a territory takedown/leader showdown in Berlin, Diana does not say “Welcome to Berlin” intro unlike the other maps.

**Frequency** : All the time.

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