If you shoot the camera evidence, not a single person in a room filled with NPCs will hear the bullet hit the recorder, which isn’t in line with how anyone else near any other recorder in the game would react in the same scenario.
That’s because when you shoot it, the mansion staff guy upstairs hears it and will come down and investigate it. I think it’s related to how he’ll also investigate if you smash the glass to get the shotgun
Just tested it - no one else was visibly distracted by the shot, nor did anyone come investigate it.
If someone else was coming, the other NPCs would at least briefly have a ? indicator before returning to normal. But they don’t in this instance.
Location: Haven Island
Description: The Swimwear Outfit has large spots on the right and at the central back area that aren’t properly textured
Steps to reproduce:
- Start the last resort mission
- equip the swimwear disguise from the shark hut
- sprint on the beach, grab ledge, vault over things
Platform: Xbox One S
Location: Santa Fortuna (I played in Contracts mode, may differ from regular mode?)
Description: Some Mansion Guard NPC’s use in their contract mode photo of different NPC, specifically bodyguard
Location: Chongquing/ET The Rage
Description: Laptop in flat of drug dealer is floating
Description: Crowd NPC is standing on platform next to speaker, where he shouldn’t be
Location: New York/Freelancer
Description: This bottle, that floats, randomly appeared nearby vault, where it cannot be poisioned
Description: Assassins’s HWK21 Covert will have blinding red light, if it appears in missions with darker lighting
Location: Freelancer/Isle of Sgáil
Description: Mission story Winds of Change is bugged. After voting “yes”, none of the NPC’s will have toast, instead, they will immediately return to their previous routines. Also, a symbol for casual difficulty will appear, if you sit in chair after vote.
Description: NPC’s will go pick up flash phone after it exploded, getting stuck forever in looping pick up animation