I’m happy that they make a different models. Its way better than what we had in H2. But still I’m dissapointed that didn’t add nothing with new or changed mechanics. It’s all the time same items.
At least giving some sort of Vest as new kind of items.
Bulletproof Vest +25%/+50% damage reduction
Vest that can allow bring more amount of this same items
Vest that can allow bring two secondary weapons
All kind of Vest would have that restriction that 47 couldn’t suit all outfits.
Anything new and fresh. In H2 we had granades, briefcases and Tranquality guns. H3 seems bring us only Camera.
I’m also don’t like and never liked that Hitman have magic pockets. You can take as many items as you like. Duplicates of Bricks, hammers… it’s riddiclous. Absolution done that in good way. Only one item of that same type.
Now that the sedative pills don’t harm your rating, they’re very good for causing lockdowns or, in the rare case that the poisoned person is isolated, they can be used as a SA KO
I hope ALL Snipers have the unpacking animation touch wood. Also I hope we do get ETs forever and this is just a way of not punishing players for missing specific ones.
i must once again lament the fact that we still haven’t gotten a revolver of course, we still have the Live Content to look forward to, but i was hoping it would be a base game item.
and the final unlock in Romania is so disappointing… a silenced shotgun reskin. it’s the last Mastery unlock in the trilogy for god’s sake, it should’ve been a revolver or an LMG or taser gun or… something that’s not a reskin
Silenced shotguns are so bizarre. It takes out the fun factor at the cost of making it more practical. But who’s going to go for silent assassin with a shotgun?
not at all.
the mission (despite its smaller scale) is intricately detailed, thoughtful, and complex like all the other levels. even more complex than Hawkes Bay (although they’re two entirely different styles of levels, so the comparison might be inappropriate)
I do think Romania will be one of the highlights of the game due to it adopting rogue like elements when you consider it’s essentially Patient Zero again everyone can be a target.
Yeah, its absence is sorely felt given past implementations throughout the series.
No dual ballers is rough, but possibly understandable be due to issues with the engine as I recall the mechanic was jury rigged to work in Absolution. But, the continued absence of revolvers in this trilogy is baffling.
On a separate note, are there non-silenced baller pistols for once?