# HITMAN 3 - Modding Thread

**URL:** <https://www.hitmanforum.com/t/hitman-3-modding-thread/127>\
**Category:** Hitman: World of Assassination\
**Created:** [December 24, 2020, 11:53am UTC](https://www.hitmanforum.com/t/hitman-3-modding-thread/127 "2020-12-24T11:53:43Z")\
**Posts on this page:** 1\
**Showing post:** 3983

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**Author:** ![Kevin\_Rudd](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/kevin_rudd/32/191_2.png) [@Kevin\_Rudd](https://www.hitmanforum.com/u/Kevin_Rudd)\
**Post date:** [November 16, 2025, 2:49am UTC](https://www.hitmanforum.com/t/hitman-3-modding-thread/127/3983 "2025-11-16T02:49:57Z")

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# Sandbox The Vector 1.2 - Overhaul

It looks like I never gave this mod its own thread, but then again I haven’t touched it in over three years. Needless to say when someone told me Peacock plugin wasn’t working any more I went a little overboard with changes. It brings it closer to the vibe of The Vector and away from Freedom Fighters (which I had originally kept a lot of, for different reason)

 ![Hitman 3 Screenshot 2025.11.16 - 13.46.14.16](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/f/9/f994ef5e649e231db84a877ca524bcff4fffdb06.jpeg)

| | Changelog |
| --- | --- |
| - | New Navmesh (NPCs should no longer walk through objects) thanks to AtomicForce |
| - | Restored, integrated and improved Peacock Plugin |
| - | Mission Companion now allows for full planning screen in Online and Peacock |
| - | Overwriting online mode with planning-less sandbox now optional (For those not using SDK/MC) |
| - | Preserves vanilla The Vector in Peacock and Offline for those who wish |
| - | Removes ~27 more Freedom Fighters NPCs |
| - | Removes tall grass like vanilla The Vector, and fixes some terrain glitches |
| - | Re-adds some props/decorations from vanilla The Vector I left out originally |
| - | Slightly improves lighting, reduces wind |
| - | Changes guard stash crates |
| - | Improves some patient conversations |
| - | Fixes broken microscope act of one NPC |
| - | Opens up temporary shelter rooves like The Vector |
| - | Removes most conversations that mention story targets |
| - | Sets ‘post target death’ logic for NPCs that have it |
| - | Removed duplicate haybale winch |
| - | Both garage car lifts are now button presses rather than shoot-activated |
| - | Target nearby sting will no longer play |
| - | Fixes lighting issue from latest game update |
| - | Removed desk from default spawn shed so you can climb back out window |

[https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=4365&game\_id=3617](https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=4365&game_id=3617)

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