Hitman: Contracts - 47 Jumping

@EricTheAussie
#Title says it all! You do the viewing :smile:

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Finally after all these years somebody taught him to jump.

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He could jump in Codename 47, all you needed to do was turn on “ip_debug 1” and hold down J.

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Oh, i didn’t know that

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@Nephys
That was so cool! Did you know, they were programming a jump button in the retail Hitman 2, but scrapped it? :smile:

I’ve heard that somewhere, but I can’t pinpoint where.

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The demo has a hint on the Second mission - “Anathema”, where it tells you to jump over the ledge, into the front yard. But you cannot jump with the button they provided. I believe it was “Space” or “J”. :open_mouth:

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Hahaha. Never made that connection! Someone should make a spoof out of it on Beldingford Manor, with the dogs! :laughing:

He can punch with a cheat code, but it looks really silly. I think it was “IOIRULEZ” or something lol

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@Nehpys
It was actually “IOIHITALI”, but very funky looking punching moves there! Haha. Why couldn’t IOI just use the two punching anims from the BETA? :laughing:

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