Glad to see the ALt+F4 quitout back (On PS4 close the game)
Not only for the cheese but for situations like this:
âŠso your interpretation then. Thatâs what a âtakeâ is in this context. Youâre extrapolating a cynical context from something that didnât at all mean that âPerfect Runâ was gone forever.
Thereâs no reason to consider it dead unless they tell you to. Itâs gone. For now.
Thatâs reassurance that theyâll look into it, and Iâm hopeful, if not expectant, that theyâll respond with a clearer answer.
I was using it for my puzzle contract! Itâs so funny!
Regarding the Perfect Run removal - for those of you who have tested it already - Is it gone just from the mission objectives or also from the post-mission XP calculation?
Re: Alt+F4. Iâm still going to stick with the wifi disconnect so I can stay in the game and reconnect when Iâm back at the title screen. Iâll use Alt+F4 if Iâm too tired and canât just quit⊠But must quit. Seriously! I can lightly nod off and still be walking. On a showdown thatâs so dangerous if I should run into a lookout, or if I go past a frisk checkpoint.
Only the prestige objective âPrefect runâ is removed with the patch.
If you complete the three objectives and the prestige one, you still earn the XP bonus (2500 XP).
Ok, thatâs good Was afraid the bonus was gone too.
Finally, those strings on this guards hat has been fixed!
BTW: Did you notice how many items got their names changed? ICA DTI is now Bartoli DTI, Ancestral Pistol is now Krugermeier 2-2 Ancestral. Check out items menu, there has been some very interesting changes.
EDIT: Nvm, this is thanks to Heritage UI mode.
Nvm here, too. Itâs just a mod. I thought it was a change to the real game.
Do You use Heritage UI mod by any chance? Iâm pretty sure itâs an âimprovementâ added in newest update.
Oh, I see. Well, guess I wonât be giving IOI points for that.
Damn. If only IOI was as consistent with the names/gun models as that mod is.
It actually organizes the names into their proper âcategoryâ whereas official Hitmanâs names lead to an alphabetical messâŠ
Just noticed this patch note. Is this referring to the rooftop with the water tower near it? I nearly failed a campaign because 47 subdued someone around the corner of the crate there. If soâŠcool! Forgot to report it and Iâm glad it got fixed anyway
Ah like some contracts?
Nah more like some random messing around in Freelancer. Usually when weird killing methods like that are used in contracts the game displays it as âany methodâ, so most players would just shoot the targets or something instead of doing it the complicated way. Besides since IOIâs aware of the issue itâs probably gonna be fixed at some point, and Iâd rather not make contracts involving stuff that might not work anymore in a few months :x
Kinda like contracts built around the NPCâs see-through walls glitch? Assuming any were made of course.
I donât think Iâve seen any contracts based on that, but I was thinking more about stuff like being able to do pistol eliminations with the dart guns (a bug which was introduced with Freelancer and fixed in May IIRC).
The disappearance of the âperfect runâ in the Prestige Objective is a bit disappointing to me.
Come to think of it, canât there be more âPRESTIGE OBJECTIVEâ?
For example, Iâd like to see
ă»âSuit Exitâ⊠When the mission is completed, return to the safe house in the initial suit.
ă»âNoLoadout"âŠachieved when the cost is 0 at the beginning of the mission.
ă»âSilentAssassin NoLoadout"âŠachieved when the cost is 0 at the beginning of the mission and the SilentAssassin clear.
ă»âSilentAssassin NoKO"âŠachieved when without knockout a single person and the SilentAssassin clear.
I think that these are difficult enough, but I think it would be good to have them as elements that can expect high rewards instead.
I donât play much the game lately but I tested the Landslide mission after the patch on my ps4 and I had no crashes for 45 minutes, so the situation has been improved.